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Author Topic: Lets Make a Treant!  (Read 541 times)

DizzyCrash

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Lets Make a Treant!
« on: April 13, 2018, 04:42:06 pm »


So back in the old game! Version 0.28.181.40d there was a reference to a Treant in the raws! But was removed. I want to restore all creatures that have been removed and add ones that are currently i place holder, sort of like a good Vanilla expansion. Going as far as to even try to make the descriptions sound as vanilla as possible.

So lets make a Treant! Only rule is we must follow the old guidlines by the original raw. You cant change anything that was in the original thing.

[CREATURE:TREANT]
   [NAME:treant:treants:treantish]
   [TILE:6][COLOR:2:0:0]
   [REMAINS:pulp:pulp][REMAINS_UNDETERMINED][REMAINS_COLOR:6:0:0]
   [GENPOWER:5]
   [GRASSTRAMPLE:0]
   [FREQUENCY:5]
   [NOT_BUTCHERABLE][VEGETATION]
   [NOPAIN][EXTRAVISION][NOBREATHE][NOBLEED][NOSTUN][NONAUSEA][NOEMOTION]
      [NOSTUCKINS][SEVERONBREAKS][NOSKULL][NOSKIN][NOBONES][NOMEAT][NOTHOUGHT][NOEXERT]
   [BUILDINGDESTROYER:2]
   [NOFEAR]
   [PREFSTRING:beauty]
   [HAS_RACEGLOSS:WOOD]
   [ITEMCORPSE:WOOD:NO_SUBTYPE:WOOD:USE_RACEGLOSS]
   [NOSMELLYROT]
   [BODY:HUMANOID_SIMPLE]
   [BODYGLOSS:CLAW_HAND:TRUNK:BRANCH_ARM:LEG_STUMP:ROOTS_FOOT]
   [NO_DRINK][NO_EAT][NO_SLEEP]
   [SIZE:11]
   [ATTACK:MAIN:BYTYPE:GRASP:punch:punches:1:2:BLUDGEON][ATTACKFLAG_WITH]
   [ALL_ACTIVE]
   [STANDARD_FLESH]

Right here. Now how do we go about making this thing?
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Asin

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Re: Lets Make a Treant!
« Reply #1 on: April 14, 2018, 05:29:30 pm »

Obviously, the size needs to be changed.

The equivalent to human size (70,000) back then was simply 7.

Knowing this, the size for our treant should be 110,000.

Warlord255

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Re: Lets Make a Treant!
« Reply #2 on: April 14, 2018, 06:47:11 pm »

I would think the correct approach is to make a "wood golem", but with sap or honey blood instead of being 100% wood like the vanilla Elementmen. Perhaps give it EDIBLE_RAW and a messed-up syndrome?
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IndigoFenix

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Re: Lets Make a Treant!
« Reply #3 on: April 15, 2018, 11:27:04 pm »

I used this file for creating the treants in the Mythical Monsters mod.

Hugo_The_Dwarf

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Re: Lets Make a Treant!
« Reply #4 on: April 17, 2018, 01:25:37 pm »

So Size has been figured out 110,000 cm^3
However Race Glosses have been removed (used to be used for wagons so they'd be made from a random WOOD material)
so there will need to be a tissue for each wood type and a caste to use said tissue for woods OR just make a generic "MAGIC" tree and have the tissue use that [TISSUE_MATERIAL:PLANT_MAT:MAGIC_TREE:WOOD]

Idea for Sap/Honey for blood sounds cool altho I've never seen a living tree so saturated with water or sap that cutting into it bleeds. However this would be true if you make inner vine/arteries that pumped water/sap. However I think there is only one type of sap like material in the vanilla game Dwarven Syrup. But the route of giving them blood and able to bleed to death makes them less of a "Wood Golem" previously mentioned.

Leaves could be added to emulate Hair/Facial hair.

Don't forget to use EBO (extra butcher object) to make it so when butchered parts produce logs

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