So, I've read up on modding a lot, but I've never really gotten to do anything with it, so I decided to try it out today. I want to create a civilization of squid people which are loosely based on the stories of HP Lovecraft. So, I've started working on the creatures today, the "Sea Cultists". For now, they're just Squid Men who have been made amphibious and have been renamed to "sea witch/warlock". But somehow, they won't show up in my game. I can't find them in the Object Testing Arena.
Here are my raws:
creature_seacultist
[OBJECT:CREATURE]
[CREATURE:SEACULTIST]
[COPY_TAGS_FROM:SQUID]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[CV_REMOVE_TAG:AQUATIC]
[CV_ADD_TAG:AMPHIBIOUS]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:sea warlock:sea warlocks:sea warlock]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:sea witch:sea witches:sea witch]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:BEAK_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:900:734:568:366:1900:2900] 24 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:sea cultist:sea cultists:sea cultist]
[DESCRIPTION:A small person with a head bearing ten tentacles. They are said to worship extraterrestial deities of incredible power.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:5:10]
[MAXAGE:60:80]
[CREATURE_TILE:'s']
[COLOR:7:0:1]
I'd be extremely thankful if some of you would help me out on this. And, apologies if I fudge up in the formatting department or something. This is first post in here...