this raises an interesting question in my mind. With the advent of more detailed creature and material raws, along with the prospect of having procedurally generated creatures and civs (I can't remember where I heard this, but I seem to remember toady mentioning it) how do we construct a recognizable mythos for dwarf fortress? Right now it's not too much of a problem, but until I googled 'olm' just now, I had no clue what an Olmman was. Eventually we're going to want a larger variety of complex and interesting creatures, and the next release will definitely increase our capacity to mod in those creatures. I doubt toady is going to spend a lot of time putting them in, since he's busy programming the essentials. So it seems as though it's up to the modders to start creating these creatures. I think it would be nice to have 'official' additions, just so dwarf fortress has a more cohesive mythos, so we all know what someone is talking about when they mention a water elemental, even though toady might not have been the one to create the raw for said water elemental. What is our decision process for what should be considered an 'official' addition, and what is not?