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Author Topic: Bitten 2017  (Read 431 times)

RoseHeart

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Bitten 2017
« on: November 03, 2017, 04:55:41 am »

Bitten



About: This is a zombie forum game rpg thingy, with a card based turn enhancement element.

There is no set story, you simply try to do stuff and may make progress on your own self-directed goals.

This is a replay from 2015, but may still be subject to changes as I see fit.

There is no map other than your recently visited places, looking for locations basically summons them into existence, so "looking around" won't work. Always choose WHAT to look for.

Taking 2 simultaneous players. You have 24 hours to post a turn. If you take too long you'll be sent to the bench and can continue when a spot opens up. You can continue your 2015 character.

Players:
A.
B.

Bench:
-

Waitlist:
-

________
\ Join /


Full Name?
Profession & Uniform?
Starting Tool or Weapon?

_________
\ Cards /


Red: Attack something.
Yellow: Look for something.
Green: Outsmart someone or do something carefully.
Blue: Protect yourself from attack or hazard.

____________________
\ Declaring Intent /


Scenario/Draw: You are told the setting then given 5 cards, or cards to replace those you played.

A. Choose Special: If you have any, you may opt to use 1 before playing cards.
B. Play Cards: You may not use any or play up to 5. You can explain why they are relevant to your turn.
C. Describe Intention: Describe what you want to accomplish; use the setting, your profession, or held items to your advantage. You may wish to clarify why they would help.

1) Picking up an item you found as result of your last turn, doesn't end your turn. That's a free action.
2) You cannot discard cards other than by playing them or using a special. If you play a card that is not relevant to your action/intention, it will be returned back to you in its original position in your hand.
3) When playing cards, the right-most(newest) are used first, when you play a card you have more than 1 of.
4) Zombies get stronger and more numerous the more turns that pass.
5) The game gets easier the more cards you discard.
6) Getting hurt cause you to lose cards directly from your deck, not from hand.
7) Discard 50 Cards: Succumb to the disease! That's right! You've been bitten! But your blood type is very resistant to it. You might even last a few days. What are you going to do about it?

____________
\ Specials /


As you play cards and your discard pile grows you will discover new card abilities, called specials. Every 10 cards you can choose either an ability to make your cards more powerful, or run out more slowly.

10
BOUND: Play your oldest(left-most) card. It doesn't go into the discard pile.
BREAK: Play your oldest(left-most) card as any color you want.

20
BLINK: Select 2 adjacent cards that are of different color, and play them. They don't go into the discard pile and swap positions.
BLEND: Select 2 adjacent cards that are of different color. Choose a color that is different than either card, and play them. Both become the chosen color.

30
BLOCK: Play this ability only if you have 3 or more of the same color cards in a row. Choose a card color other than those cards. You cannot play cards this turn. You cannot be hurt this turn. If you were attacked your newest card from the row goes into the discard, and you draw the chosen color.
BLOOM: Choose a card color that you have atleast 1 of before playing cards this turn Keep atleast 1 of them, you will only draw that color.

40
BONUS: If you get a kill this turn you will get a prize: If there was a player you get half their discard put into your deck, if not, if there was a human you get 3 cards put from your discard pile into your deck, if not, if you killed a zombie you get 1 card put from your discard pile into your deck. Rewards do not stack.

Multiplayer: After turn 3 it is possible to find a radio...
Logged
May your dreams be everlasting and golden.
Confidence doesn't come from success, it comes from surviving failure. —Dr. K