The year 1950. The aftermath of world war 2 saw a surge in nationalism. The players are the government of a small state in some Balkanized backwater. Having declared independence against your colonial masters, you now set yourselves to the "real work" of nation building.
Map:We are Arstotzka of course.
Character Sheets:Name:
Position:
Political Capital: 3 (You start with 3)
(Optional) Description:
There is only 1 variable for player characters: Political Capital. This represents the personal clout of the player. Points in political capital can be sacrificed to increase the number of dice rolled for determining the outcome of a decision. The highest roll will always count as the outcome. More than one player can spend political capital to push for a certain legislation.
Positions - description of rank and privileges:
Prime Minister: - Elected by majority vote from every participating player-minister. Has the power to directly intervene in any department. Direct subordinates in the PMO may do likewise. The PMO also serves as an oversight and anti-corruption function across the entire government. The Prime minister may also create departments, committees and cabinet positions as they see fit.
Cabinet Minister: Head of a government department. May Veto legislation proposed by direct subordinates
Minister of State: Direct subordinates of a Cabinet Minister. May create policy related to their own department. They of course can provide advice and lean on other departments in one way or another.
Minister of Parliament: May submit bills to any department, but have no direct control over the bureaucratic apparatus in each department.
Each Player gets 1 political capital per turn, regardless of position.
Turn Order:Proposal of policy by departments -> Summary and votes on legislation that need voting on -> RTD! Consequences from each decision -> New turn + additional conflicts and problems that arise -> Repeat
Primary Variables:Population Demographics: Description of people by quantity and function. The relevant statistics might vary for each department of government.
Moneys: A system of payment that facilitates the exchange of goods and services.
Infrastructure: The physical Capabilities of the nation. It could be roads, rail, ports, airways. It could be state owned towers in the middle of a metropolis. And of course there are the secret facilities for military use and research.
Departments of Arstotzka:Ministry of Plenty (Finance):Roles: Government Budget and Expense Allocations.
Cabinet Positions:
The Tax Comptroller: Must have a basic understanding of tax law, the different types of taxes and the basic methods of tax assessment.
Chairperson of the Central Bank: Must have an understanding of Fiscal Policy including the use of debt instruments. Responsible for the money supply of the country.
The Auditor General: Responsible for enforcing the financial integrity and the setting of financial reporting standards in the nation.
Ministry of Plenty (Logistical):Roles: National Development
Cabinet Positions:
Minister of Labour, Education and Eugenics: Ensures that the population breeds the right number of new citizens who are then conditioned appropriately for our needs.
Minister of Trade, Transport and Industry: Responsible for developing all sectors of the actual economy.
Ministry of Peace:Roles: Responsible for the security of the nation
Cabinet Positions:
The Commander in Chief: Commands ALL of our glorious armed forces.
Minister of Mad Science: Research and Development department for the Military
Ministry of Truth and Love:Roles: Winning the hearts and minds of the people. Also doubles as the ministry of law equivalent.
Cabinet Positions:
Commissioner of the Thought Police: Responsible for mass communications AND internal security.
Arbiter of Justice and Mercy: Responsible for Civil and Commercial law. Must have an understanding of legislative processes and have an overview of the principles of law at their fingertips.
Current Statistics Available:Population: 23.72 Million
Work force:
Illiterate/Some Technical Education: 19 Million
Some Literacy: 3 Million
Some Highschool: 1 Million
Some College: 250,000
Military:Arstotzkan Shocktrooper Divisions -
Regiments per division: 3
Conscripts: 4000 x 3 regiments
Companies per Regiment: 20 Companies of 200 men each
Total Commissars per Division: 60
Senior Officers: 1 General, 3 regimental colonels
Equipment: 7.62x54mm Bolt Action Carbine
Divisions Available: 1
Facilities: 1 Army camp entrenched outside East Grestin
Military expenditure is currently Unknown. The entire division was inherited from the previous establishment. You don't even know when they have last been paid, if they have been paid at all.
Financial:Currency in Circulation: 100 Million
US DOLLARS and a few other foreign currencies are being used in place of a national currency.
Government Treasury: About 2 Million USD given in aid.
Economical:Most of the population subsists on family owned
peasant farms dispersed agricultural units.
We have large reserves of Ore in Paradizna
We have Oil reserves in Orvech Vonor
There is a defunct port in Nirsk