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Author Topic: of dwarvern nobles and the gods and their mandates  (Read 840 times)

sphr

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of dwarvern nobles and the gods and their mandates
« on: December 30, 2007, 02:47:00 am »

One would think that the nobles have some self-preservation instincts by keeping their mandates to themselves... but perhaps that's advanced ai...


The dwarvern gods have decided that a couple of nobles just made one mandate too many...

Dwarvern gods' Mandate: a row of cheapskate 1x2 tombs...  

Can probably lasts about 5 migrations.

Krash

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Re: of dwarvern nobles and the gods and their mandates
« Reply #1 on: December 30, 2007, 10:49:00 am »

I always love it when nobles start asking for annoying stuff, especially adamantine objects.  But that's what work accidents (nobles working!?) are for.
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Jreengus

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Re: of dwarvern nobles and the gods and their mandates
« Reply #2 on: December 30, 2007, 11:27:00 am »

yes many of my nobles find themselves wondering why that floodgate in their wall has "accidenly" opened, their alarm tends to rise when they find out their door is locked.
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Shadowslasher

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Re: of dwarvern nobles and the gods and their mandates
« Reply #3 on: December 30, 2007, 11:54:00 am »

Easiest and most satisfying noble death:

Build a long (more than 4) square hallway of one tile width. Build a lever at the end. Build upright spear traps on the rest of the hallway, connect them to a lever, and set that lever to autopull. Then go to workshop [P]rofile for the lever, and switch it to only the dwarf or noble you want to kill. Set that lever to be pulled once. The noble will be executed by spike the moment he steps in the hallway.

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