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Author Topic: Tweaking kea  (Read 715 times)

Foxite

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Tweaking kea
« on: August 04, 2017, 10:33:33 am »

I would like to write a mod to make kea less, how do you say that, fucking annoying. Any ideas on where to start? I looked through its raws but can't figure out what tag(s) make them interrupt everything.
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The best way to demonstrate it to him is take a save of 40 year old fortress with 150 dwarves in it on a good sized embark with a volcano that just breached the circus and install it on his gaming rig and watch it bring his rig to its knees.

scamtank

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Re: Tweaking kea
« Reply #1 on: August 04, 2017, 11:39:07 am »

They're interrupting you probably because they get in your grill. They get in your grill because they're thieving green little shits. Try getting rid of the CURIOUSBEAST_ stuff.
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Foxite

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Re: Tweaking kea
« Reply #2 on: August 04, 2017, 01:51:42 pm »

Unfortunately that didn't work. They are still interrupting dwarves.
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The best way to demonstrate it to him is take a save of 40 year old fortress with 150 dwarves in it on a good sized embark with a volcano that just breached the circus and install it on his gaming rig and watch it bring his rig to its knees.

KittyTac

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Re: Tweaking kea
« Reply #3 on: August 05, 2017, 06:34:54 am »

Add [BENIGN]. I think that should work.
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Don't trust this toaster that much, it could be a villain in disguise.
Mostly phone-posting, sorry for any typos or autocorrect hijinks.

Grim Portent

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Re: Tweaking kea
« Reply #4 on: August 05, 2017, 07:33:37 am »

Taking away their flight, making them die instantly on spawning and removing the curiousbeast tags would be the normal ways to deal with them.
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There once was a dwarf in a cave,
who many would consider brave.
With a head like a block
he went out for a sock,
his ass I won't bother to save.