Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Custom Creatures  (Read 935 times)

PinkyThePinkBlob

  • Bay Watcher
    • View Profile
Custom Creatures
« on: August 02, 2017, 11:19:38 pm »

Is it alright if I start slowly replacing base creatures with my own unholy abominations, like there'd be no repercussion?
Logged

KittyTac

  • Bay Watcher
  • Impending Catsplosion. [PREFSTRING:aloofness]
    • View Profile
Re: Custom Creatures
« Reply #1 on: August 02, 2017, 11:27:26 pm »

Yea, as long as you don't duplicate names. I heard if you do so, trippiness will ensue or something.
Logged
Don't trust this toaster that much, it could be a villain in disguise.
Mostly phone-posting, sorry for any typos or autocorrect hijinks.

PinkyThePinkBlob

  • Bay Watcher
    • View Profile
Re: Custom Creatures
« Reply #2 on: August 03, 2017, 12:35:22 am »

Big question, is there a way of making so that hunting an animal repeatedly doesn't make it locally extinct or rare? I think removing the population numbers would do that and increasing frequency? Not sure
Logged

PinkyThePinkBlob

  • Bay Watcher
    • View Profile
Re: Custom Creatures
« Reply #3 on: August 03, 2017, 09:54:31 am »

Or would just setting the min:max of the population number really high do the job? Like 1000000:1000000
Logged