so it seems the last thread about this dates back to 2013. so didnt want to call on necromantic powers.
i bet most people in Bay12 know about this game so i will just open the field for discussion.
as for those who dont know about it.
Mortal Online is a Massive Multiplayer Online Role Playing Game set in the world of Nave. with its own history, races and nations. the game is well known for its rather problematic development. i cant remember when it was released (something loke 200X or later)...
outside of the bad critics it has received the game is well known for supporting free for all PvP and full loot. this means that anyone can kill you and take your stuff.
the game had a major expansion last year. it opened field to a new continent called Sarducaa. the place of birth of one of the races. and the most recent developments have been a revamp or relaunch of the magic system (im not well versed in the thing).
the game has had also been released on Steam. they put regular updates on development and that stuff.
as for features:
1. open world environment (there doesnt seem to be any instanced content)
2. extensive crafting. (have just scratched the surface, but it seems everything is crafted by the players and you can almost craft anything from anything)
3. animal taming (you can tame most animals and breed them for much more powerfull offspring, some of them serve as mounts too and can use armor and carry stuff along with transportation)
4. magic (it may have changed since the last updates so i dont know the details)
5. action based combat (think of like Skyrim, you dont press rotations and that stuff like in most MMOs, instead you have to actually aim and block attacks, you can also do more powerfull attacks by leaving the mouse button pressed. and it has localized damage.)
6. free for all PvP (its like on EVE, you can get attacked and the enemy can be aggressed by the guards, you may become hostile too by accidente so try to keep your attacks well aimed so you dont get blue blocked, which is basically hit someone that is trying to make you free to hit)
7. skill based system (yo can spend some points at the start in your attributes, and can learn from books or practicing. but you're not limited to levels or by a class. so you are free to learn anything you want)
8. mounted combat (it can be done, both with melee weapons, ranged weapons and magic)
9. player built structures (player with subscriptions can build their own houses and guilds can build their own cities/fortresses)
10. sieges (look at 9.)
11. guilds (like in most MMOs, and there seem to be territorial control)
12. survival aspects (your character may have to sleep or rest regularly to regain strength. you have to eat and drink and may have to rely on the environment when in the wilderness)
13. no fast travel (as far as i've seen)
and much more i guess.
oh. the game is F2P with some limitations. you have limited character slots, cannot access to housing stuff and your skills are capped to lvl 60. whereas subbed characters can get into the maximum lvl for their skills. outside of that the rest of the content seem to be avaliable to everyone.
been playing the game the last two days. havent advanced much from one of the starting cities. but it seems i will take my time to get used to the system. right now i havent even figured out how to make a simple armor, but im getting a good amount of gold to start saving onto equipment. hope to not loose it once i put my foot outside.