Choice C, lets have a death warrior because he doesn't need no sentimental speech
-Construct Great Hall
-Discover Advanced Fighting Techniques , No waits let do Taming Anthropoids because of FUN
-Elect War Council
-Craft for Troops (4 items)
-Offering to Anuul
-Upgrade Troops
(Wait didn't see how current troops training went you did the updates, what's our experience level on the troops?)
Results
C
Rikard fully understands his purpose now. To serve the clan to the best of his ability and in hopes die a honorable death to join his family. He redoes his hair in due and patterned, tattoos and no longer wears body armor. He is a Death Walker now. A few of his fellows join him as they list out and did not fulfill oaths.
Now have a unit of Death Walkers.
Town
The Great Hall has been built so your family, officials and a throne are a single to you now. As plans show if capable of this. Capable of more things.
- Unlocks certain buildings that you do not need construction for.
Discovery.
By playing noise the correct way you have discovered the means to speak with anthropods or really big bugs. Now instead of just keeping them to feed meat ratter rides or crush. Can employ bug pets and mounts.
War Council
The people elect Bard the woodsman, Casca the merchant woman and Selena the guards woman as elected.
Bard explores the west with group to find the raiders. Following blood and tracks. They go north of grove and discover a clearing that leads to place outside with village in said hills. Mark it on map and head back so not caught.
War council can also build. And they make stables to keep remaining animals safe. Especially as winter approaches.
Upgrade
Now all riding Beasts have their own body armor.
Craft for troops
In honor of Death Walkers. Four weapons were made for them.
A great sword, a wolf tooth mace, a battle axe, and a maul. All steel.
Offering:
Your wife Priestess sets up another ceremony and gets a horse ready. Placing ash on its head as Gunbred slashes the horses head off with one stroke of a master crafted stone sword. The skill is kept as hide gets writing on it in its own blood and meat is secured. The guys burned to become significantly smoke.
2 out of 5 favors.
Winter 1:
All of Hell breaks loose. The land becomes a frozen death land as one could hear
Chariots in the wind. The Winter Lords have found your new human. On chariots of ice. White steeds. Massive frost Giants and flying monkeys descend down into your village.
Combat all involved!
No town or decision this turn as all it is is fighting.
A: Bum rush into fray to Deities their numbers and use the new spear given by dwarves
B: Call a divine favor as stay defensive.
C: Attempt flour fire bombs to distract and burn as the two armies encircle the invaders. (! Costs food.)
Seto's log
The Winter lords did not bother the caravan and encountered a created one. Thick body. No head but a hump with eyes instead and was missing a arm. Helped it in getting its arm back and it in turn decided to join us out of gratitude. Took time but worth it. Close to Elven terriorites apparently.
Notice: Thinking of Gaiden games ( same world just different times and people.) Want a poll list and descriptions?