That's great. Honestly, biggest plus for me right now is an endless mode. Maybe randomize the level tileset and just have you keep going after the official demo ends. That way if you want to continue from there you can, but stats and time will no longer be counted from then on.
I'd definitely like to add an endless mode at some point. I suppose the biggest the main issue at the moment is that constant nagging voice saying "you have to hold some things back for the Steam version". The same goes for the home base, and basically any sort of progression, unlocks, etc. The initial motivation behind putting out the free alphas was to get feedback and bug reports on the base game -- all that extra stuff doesn't require a ton of testing.
I'll say this though -- based on the feedback I get, if you're getting to the end of the game consistently enough that you'd actually need an endless mode, you're probably a better player than 90% of everybody.
That would be cool! Also, that reminds me that I should start emailing all those suggestions that have been piling up in my head.
Ya, do it.
Oh hey, great to see ya, Madguy! I considered emailing you about the thread, but... I forgot. :S
Glad it's been of assistance, thanks for making such a fun game
Thank YOU for starting this thread!