Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: True Avatar of Armok  (Read 963 times)

Evillee03

  • Bay Watcher
    • View Profile
True Avatar of Armok
« on: March 05, 2017, 10:24:03 pm »

 I took the Avatar of Armok from the wiki and with some help from some people here I made it truly godly. :) So here it is.
Creature
Spoiler (click to show/hide)


Interactions
Spoiler (click to show/hide)

EDIT:Added reanimate in interactions
« Last Edit: March 06, 2017, 07:14:15 pm by Evillee03 »
Logged

Max™

  • Bay Watcher
  • [CULL:SQUARE]
    • View Profile
Re: True Avatar of Armok
« Reply #1 on: March 06, 2017, 12:55:02 am »

*Basilisk
Also, you can replace all of those tissue lines with like:

Code: [Select]
   [TISSUE:SLADE]
      [MUSCULAR]
      [TISSUE_MATERIAL:INORGANIC:SLADE]
      [RELATIVE_THICKNESS:3]
      [HEALING_RATE:100]
      [CONNECTS]
      [TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:SLADE]
Though there are also options like BY_CATEGORY:SKULL or BY_TOKEN:SKELETON, and even stuff like SELECT_TISSUE_LAYER:*blah*:*otherblah*:SLADE works fine.
Logged