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Author Topic: CURSE THEM KOBOLDS  (Read 683 times)

tallyho

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CURSE THEM KOBOLDS
« on: November 13, 2007, 05:07:00 am »

...and also my own dwarves' stupidity.

Apparently I pissed the kobolds off by killing about a dozen of their thieves (chaining war dogs next to the single entrance to my fortress). One day, one of the recruits in my newly minted armed forces decided he was thirsty, and headed towards the brook on the edge of the map. Suddenly, KOBOLD AMBUSH!

5-6 kobold archers pop out and make him a pincusion. I set my orders to "Only military go outside," and promptly lose three more recruits who were thirsty (wtf? I have plenty of beer). So I shut them all in my fort.

The kobolds are on the edge of the map, not moving, but if I allow my dwarves freedom to go outside, someone enevitably gets thirsty and tries to go to the brook, and gets pwned in the face. I also currently have a crippled, but alive, dwarf near there, so my dwarves will also inevitably try and save him, and get pwned in the face.

Any way I can stop my dwarves from being retards long enough for me to buy enough time to forge weapons for my recruits? It'll be difficult, because I don't have access to wood for charcoal, and I can't make coke without charcoal first...Or is this something I can sit out? Will the kobolds eventually leave? The dwarfwiki doesn't say anything about kobolds attacking fortresses with archers, and this is very frustrating.

(I may try and mine the ground out from under them, though. That might work!)

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ErrorJustin

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Re: CURSE THEM KOBOLDS
« Reply #1 on: November 13, 2007, 05:12:00 am »

You can make crossbows & bolts out of bone - no forging needed.
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Elitay

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Re: CURSE THEM KOBOLDS
« Reply #2 on: November 13, 2007, 05:53:00 am »

Set an area for drinking water using the (i)Zones menu.
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Olix

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Re: CURSE THEM KOBOLDS
« Reply #3 on: November 13, 2007, 05:59:00 am »

quote:
Originally posted by ErrorJustin:
<STRONG>You can make crossbows & bolts out of bone - no forging needed.</STRONG>

You can make armour out of bone and shells, to. I hope you have a decently sized animal population!

assumably the kobolds will leave sooner or later. Until then, remember: Losing is fun! next time, consider creating an underground pool of water for your dwarves to drink from, its much more secure than having them trek to some outside river for fishing/drinking needs.

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tallyho

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Re: CURSE THEM KOBOLDS
« Reply #4 on: November 13, 2007, 06:04:00 am »

They left after a month or so.

Turns out my dwarves not only wanted to drink (I did have an underwater pool), but wanted to retrieve the gear off of my dead dwarves. After I forbade all of the dead ones' gear, everything went well.  :)

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Blaidd_Drwg

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Re: CURSE THEM KOBOLDS
« Reply #5 on: November 13, 2007, 07:07:00 am »

Break out the catapults.
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Armok

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Re: CURSE THEM KOBOLDS
« Reply #6 on: November 13, 2007, 01:22:00 pm »

BLESS THEM KOBOLDS

NOBODY INSULTS ARMOKS HOLY KOBOLDS AND LIVE

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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Tyrion

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Re: CURSE THEM KOBOLDS
« Reply #7 on: November 13, 2007, 01:26:00 pm »

If you had waterskins on from the squad screen, your dwarves might have been going to the brook to fill those.  Try turning off waterskins and see if your soldiers stay inside.
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