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NEW: What other Doctor Who monsters would you want in your game?

Vashta Narada
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Author Topic: !!DALEKS!! and Introducing: Cybermen!  (Read 77627 times)

WillowLuman

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #195 on: November 26, 2016, 04:50:04 pm »

I'll give it a look when I have time. It sounds like you might be missing a material or tissue template file.
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Enemy post

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #196 on: November 26, 2016, 04:54:53 pm »

Oddly enough, the cybermen's bionic fluid blood does work properly, and the fluid is stored in the same material folder as the skin and muscle. However, the blood is assigned specifically instead of through a body detail plan like the others. Also, if you manage to hurt them just right, in my case kicking them in the head, the game refers correctly to their "artificial skin" being torn.
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deflem1

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #197 on: December 20, 2016, 03:34:49 pm »

hell yes, im gonna give this a try :P
« Last Edit: December 20, 2016, 04:12:24 pm by deflem1 »
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MrOrangeHorseman

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #198 on: December 24, 2016, 09:29:13 am »

Weeping Angels would be pretty freaky.
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I added lice to hobbit feet last night.
Due to a modding error, I once got sieged by an army of toads lead by a pyromancer. Not toadmen, not giant toads, but toads. The kind cats murder.

WillowLuman

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #199 on: December 31, 2016, 02:43:05 pm »

Weeping Angels would be pretty freaky.
The workaround for them is a bit messy and problematic, though. Putnam once made SCP-173 in this game, and it sorta works, but the problems with the available methods to do weeping-angel things have already been brought up earlier in this thread
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Kezeal

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #200 on: January 29, 2017, 05:19:25 pm »

Are you going to update it any time? I like the mod, but I fear the errors that are caused may alter  my experience.
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WillowLuman

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #201 on: January 30, 2017, 02:24:58 am »

Enemy Post has made some updates to it. I'm afraid I've got other thing to work on at the moment, though, so I'm not sure I can get around to updating this myself yet.

http://dffd.bay12games.com/file.php?id=12591
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Kezeal

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #202 on: January 30, 2017, 05:34:51 am »

Enemy Post has made some updates to it. I'm afraid I've got other thing to work on at the moment, though, so I'm not sure I can get around to updating this myself yet.

http://dffd.bay12games.com/file.php?id=12591

As you can see from his own post, it still has the material issue. I tried to look into this, but couldn't find anything.
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Enemy post

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #203 on: January 30, 2017, 10:27:35 am »

The material issue doesn't seem actually matter that much.
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Kezeal

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #204 on: January 30, 2017, 12:04:28 pm »

The material issue doesn't seem actually matter that much.
Checking the difference between the regular muscle and Cyber muscle seems to say that the cyber one is 3 times stronger.
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Enemy post

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #205 on: January 30, 2017, 04:37:52 pm »

The material issue doesn't seem actually matter that much.
Checking the difference between the regular muscle and Cyber muscle seems to say that the cyber one is 3 times stronger.

Alright, I took care of it. This shouldn't have any bugs.

http://dffd.bay12games.com/file.php?id=12591
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Kezeal

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #206 on: January 31, 2017, 04:45:26 am »

The material issue doesn't seem actually matter that much.
Checking the difference between the regular muscle and Cyber muscle seems to say that the cyber one is 3 times stronger.

Alright, I took care of it. This shouldn't have any bugs.

http://dffd.bay12games.com/file.php?id=12591

Thank you very much! Looked at the changes, so now there can't be two different materials with the same label? Skin and skin_cyber, and muscle and muscle_cyber in this case. They can't both be skin and muscle?
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Enemy post

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #207 on: January 31, 2017, 11:26:29 am »

I'm not really sure, I was basically guessing.
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WillowLuman

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Re: !!DALEKS!! and Introducing: Cybermen!
« Reply #208 on: January 31, 2017, 11:56:48 am »

I think there was a missing template. But thank you for fixing it! I'll add yours to the OP
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?
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