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Author Topic: I noticed a TOOL_USE tag in a raw file. What's a tool in this context?  (Read 549 times)

bloop_bleep

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If you look at the default raw file for a minecart on the DF wiki, there is this line:
Code: [Select]
[TOOL_USE:TRACK_CART]I can only suppose that there's a correspondent [TOOL] or something somewhere, but I'm too lazy to check. What is a tool?

EDIT: I'm interested in how minecart mechanics is implemented, which is why I'm looking at this. If someone else can explain how to mod an object that moves like a minecart (but isn't a creature), I'd be much obliged.
« Last Edit: January 28, 2017, 03:12:48 am by bloop_bleep »
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FantasticDorf

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Re: I noticed a TOOL_USE tag in a raw file. What's a tool in this context?
« Reply #1 on: January 28, 2017, 03:46:12 am »

Tools are a kind of object, if you open up your RAW's you can find a word document called "item_tool" with all the tools & functions on it.

Most tools are for adventure mode/worldgen site functions (cauldrons, bowls & ladles good examples) but the rest of them are just usual stuff you use in fortress mode (pots, stepladders, jugs etc.)

The ability to set new tools stretches only as far as their tokens, found here on the DFwiki, generally talking about what it can be made out of, whether it is a weapon (used in item_weapons) and a list of the working functions it can have.
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