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Author Topic: BBCode  (Read 897 times)

Ansgar111

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BBCode
« on: December 07, 2016, 04:58:31 pm »

Hi all, I'm having problems posting my DF game raws in the code tags because I have some modding issues. Somehow the brackets from the raws mess something up and i can't preview my post or post it. Is there something special to it that I'm missing?
I hope I found the right forum part for this ^^
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Chiefwaffles

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Re: BBCode
« Reply #1 on: December 07, 2016, 07:06:25 pm »

Are you getting some kind of error? If it's something along the lines of "the message box is empty", then you may want to look at this thread in general discussion for more info. Since this does sound related to the issues pointed out in the aforementioned thread.
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Ansgar111

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Re: BBCode
« Reply #2 on: December 07, 2016, 07:43:47 pm »

I guess thats exactly the problem. I write a post with [ Code] in it and if I put in too many brackets, then the previev box is just empty. But I dont get an error message.
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eerr

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Re: BBCode
« Reply #3 on: December 07, 2016, 07:59:30 pm »

You should probably use http://dffd.bay12games.com/

Yea it's not a savegame. But you can upload your build of Dwarf Fortress, with a tileset, and various other things.
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Ansgar111

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Re: BBCode
« Reply #4 on: December 07, 2016, 08:09:32 pm »

I don't want to release anything, I just have some issues with adding weapons to my entity. But asking the questions in the modding board without being able to post my code would be kinda pointless, wouldn't it?  ;D
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Flying Dice

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Re: BBCode
« Reply #5 on: December 07, 2016, 08:36:44 pm »

[b]Hello World![/b]

There's a tag for that. [nobbc][/nobbc] will prevent anything inside from being parsed as BBCode.

Code: [Select]
[b]Also works inside code tags.[/b]
Amusingly, it even works on itself, and is sometimes necessary to prevent formatting fuckups after the close tag. I'm not sure exactly how it functions when it does weird shit like that, but it's probably best to have any formatted text prior to the chunk you want to be free of formatting.
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Ansgar111

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Re: BBCode
« Reply #6 on: December 07, 2016, 08:45:44 pm »

That's exactly what I was looking for, thank you very much :)
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TheBiggerFish

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Re: BBCode
« Reply #7 on: December 08, 2016, 12:11:55 am »

Yeah, there's a bug in SMF 2.0.12 that's messing up things with brackets.  Wrap them in [nobbc] for now and generally I suppose?
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