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Author Topic: Wounds from lost parts stop hurting.  (Read 601 times)

Ioric Kittencuddler

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Wounds from lost parts stop hurting.
« on: February 26, 2008, 04:01:00 am »

Hey!  I just noticed this while playing 38b.  I remember back in the 2d days that losing an eye in adventure mode would cause you to constantly give in to pain even after you traveled.  Well I just had a dwarf lose both eyes to a goblin bolt and he still managed to charge to where I had seen the guard before he shot me.  Bash him into unconsciousness. Break both his shoulders to make him drop his crossbow.  Strangle him until he woke up again then hammer him into an obstacle where he died a turn later of blood loss.  Then he walked back to the mountain hall.  Course I'm pretty sure that if he hadn't been Extremely Tough he would have died from blood loss since he was Pale when he stopped bleeding, but The point remains that when I got back to the mountain hall I could still only see one square in each direction thanks to the loss of my eyes, and they are both dark gray, but he is not constantly in pain.
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Kagus

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Re: Wounds from lost parts stop hurting.
« Reply #1 on: February 26, 2008, 04:11:00 am »

Had a drunk adventuring companion recently (don't remember which version), who lost an eye to a giant mole or something.  After traveling to some other sites, he entered into a pattern of walking around normally, sometimes doing something useful, and then all of a sudden "OW, MY EYE!" and he's lying on the ground, unconscious from the pain.

This was a drunkard with delayed reactions and short-term memory loss.  He kept responding to losing his eye, and kept forgetting that he'd already lost it a long time ago.


Nice to know that it's been fixed.

Zogundar

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Re: Wounds from lost parts stop hurting.
« Reply #2 on: February 26, 2008, 06:52:00 pm »

Strange.. in a world generated in 38b and played in 38c, I gouged a kobold ch- a kobold's eyes out, and he kept passing out, even after I left the map and came back later.

[ February 26, 2008: Message edited by: Zogundar ]

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xzzy

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Re: Wounds from lost parts stop hurting.
« Reply #3 on: February 26, 2008, 07:29:00 pm »

I have a mule who got both his eyes shot during a goblin ambush, who's a pet of one of my axedwarfs.

Whenever I send him out on patrol, there's this crippled mule trying to follow him and falling over unconscious every 5 steps.

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Ioric Kittencuddler

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Re: Wounds from lost parts stop hurting.
« Reply #4 on: February 27, 2008, 01:18:00 am »

Huh... Maybe it's only adventurers then...   :confused:
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Janus

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Re: Wounds from lost parts stop hurting.
« Reply #5 on: February 27, 2008, 04:55:00 am »

I'm pretty sure the frequency of such injury fits still depends on the toughness stat of the critter in question.
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Ioric Kittencuddler

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Re: Wounds from lost parts stop hurting.
« Reply #6 on: February 27, 2008, 06:43:00 am »

Well losing both eyes seems to have had no effect on my hammerdwarf except for the loss of sight.  It's cool though, he's listed in the civ menu for my dwarven civilization.
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