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Author Topic: Invasions know better, wish they didn't  (Read 1960 times)

Fleeting Frames

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Re: Invasions know better, wish they didn't
« Reply #15 on: October 17, 2016, 07:14:50 pm »

Yeah, I suppose they would, provided there's marriages and they don't leave to dance in goblin fortresses or some other such action. 

Dunamisdeos

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Re: Invasions know better, wish they didn't
« Reply #16 on: October 17, 2016, 07:21:19 pm »

Hmm. It would be slow, but possible. I'm going to do this at some point for science.
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PatrikLundell

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Re: Invasions know better, wish they didn't
« Reply #17 on: October 18, 2016, 02:59:27 am »

You'll likely deplete your seed fortresses yourself, as they probably would arrive at your "main" fortress as migrants.
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Fleeting Frames

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Re: Invasions know better, wish they didn't
« Reply #18 on: October 18, 2016, 03:04:24 am »

Shouldn't do that if one sets pop cap to 7.

Infinityforce

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Re: Invasions know better, wish they didn't
« Reply #19 on: October 18, 2016, 07:25:41 am »

Here's my experiment so far:
Dead civ, 10000 gobbos
I seeded, like, 10 forts, with preset skills (Sets of fighter, artisans etc.)
I looked in each dwarfs description to see what they liked, and tried to embark with it.
If they liked dogs, for example, I included dogs in the embark.
I added a bunch of farm creatures (alpacas) to each embark, hopefully they'll end up in the migration waves
I tried to include armor/weapons and put them in a militia, so they'd migrate fully armed, skilled etc.
What else is possible?
Would all these seeded dwarves end up at my fort if it's the only one around? I abandoned all the seed forts so they'd only be able to go to my currently-running one.
When I deplete the goblins in that region, I'll abandon and set up a new one, so that they all migrate there.
Legends tells me there's about 30 not-dead seeded dwarves somewhere in the world :p I hope they get the gist and come to my fort soon :)
Wealth affects migrants, right?

Fleeting Frames

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Re: Invasions know better, wish they didn't
« Reply #20 on: October 18, 2016, 07:32:28 am »

If you're wanting to draw migrants from them, then note that military won't emigrate with their equipment. However, miners, hunters and woodcutters will.

Furthermore, a dwarf may show up hauling whatever they were hauling at the moment you left for greener pastures, so you could stuff all military gear into a minecart and make them lug it.
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