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Author Topic: Pottery / Clay question  (Read 1212 times)

urmane

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Pottery / Clay question
« on: August 16, 2016, 02:27:48 pm »

Testing MDF 1.13 on linux, have a clay question:

I have a silty clay layer on this map, but after collecting silty clay boulders the Pottery won't recognize them.  Since I'm just testing, I did a "changelayer CLAY" in dfhack, and new plain clay boulders work.

Silty clay and clay seem to both fit the reagent:clay qualification - what gives?
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RomanGuy

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Re: Pottery / Clay question
« Reply #1 on: August 20, 2016, 08:02:34 pm »

I have the same problem with silty clay.  Is it not actually clay?
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Meph

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Re: Pottery / Clay question
« Reply #2 on: September 07, 2016, 12:44:17 pm »

Silty clay is not clay. But I could make a reaction to remedy that, to split it into sand and clay. Just as an example.
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chaosfiend

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Re: Pottery / Clay question
« Reply #3 on: September 07, 2016, 05:05:10 pm »

Silty clay is not clay. But I could make a reaction to remedy that, to split it into sand and clay. Just as an example.

The way that people tend to get clay from soil is a process that is basically mixing the silty/sandy clay in a container of water, until they get a very runny mixture of mud, and letting it settle, before draining off the clay slurry that rises to the top. You keep doing this, an then you let it evaporate a bit, before you strain it through cloth.

Perhaps a reaction that needs to use fibre/wool cloth in addition to the silty/sandy/loam clay to represent this? Might be too much to ask them to use water in the reason as well. I also imagine that ONLY Sandy Clay would give you Sand and clay, (would need bag for sand of course). You really should not get Sand from Loam/Silt. Maybe a bag of dirt instead, and you can turn bags of dirt into Dirt 'boulders'?

Maybe I'm thinking into Clay and sand and dirt too much.
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