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Author Topic: Chivalric Army Simulator Turn 1 (9/10)  (Read 3236 times)

Kashyyk

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Re: Chivalric Army Simulator Turn 1 (9/10)
« Reply #30 on: August 28, 2016, 04:55:08 am »

Spoiler (click to show/hide)
Quests
-  Search for the ancient rites to the Christmas Feast
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Nirur Torir

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Re: Chivalric Army Simulator Turn 1 (9/10)
« Reply #31 on: August 28, 2016, 05:55:26 am »

These need to be actually be answered before I can post a turn:

Do new keeps have their own village/town costs or not? That is, if I build a village in keep 2 for 100, will a village in keep 3 cost 100 or 200?

Got my third question: How many serfs do lumber yards/quarries require in labour?
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Aigre Excalibur

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Re: Chivalric Army Simulator Turn 1 (9/10)
« Reply #32 on: August 28, 2016, 06:50:00 am »

These need to be actually be answered before I can post a turn:

Do new keeps have their own village/town costs or not? That is, if I build a village in keep 2 for 100, will a village in keep 3 cost 100 or 200?

Got my third question: How many serfs do lumber yards/quarries require in labour?

Hmm, making keeps reset the costs for new villages under them makes a lot more sense for balancing expansion. So yes, the first village in keep 2 will be 100, the first village in keep 3 will be 100.
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Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

Nirur Torir

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Re: Chivalric Army Simulator Turn 1 (9/10)
« Reply #33 on: August 28, 2016, 07:21:40 am »

And what about the serf costs for lumber yards and quarries? The rules say that lumber yards employ laborers.
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Aigre Excalibur

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Re: Chivalric Army Simulator Turn 1 (9/10)
« Reply #34 on: August 28, 2016, 08:12:57 am »

You need spare knights to go about questing. But you'll just dig up common knowledge about lore otherwise.
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Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

Nirur Torir

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Re: Chivalric Army Simulator Turn 1 (9/10)
« Reply #35 on: August 28, 2016, 08:50:46 am »

That's the third time you've ignored that question for a clarification of basic rules. I can't handle such a GMing style in a mechanics heavy game, so I quit.

Vishdafish: Mill+Irrigation doesn't break even for 29 turns (0.05g per acre to 0.12g per acre, an upgrade of 0.07g per turn for 2g). You might want to save for a few marketplace upgrades instead.
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Aigre Excalibur

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Re: Chivalric Army Simulator Turn 1 (9/10)
« Reply #36 on: August 28, 2016, 10:01:01 am »

And what about the serf costs for lumber yards and quarries? The rules say that lumber yards employ laborers.

You just pay for goods that come out of lumber yards and quarries. They run on Proles.
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Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

Knave

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Re: Chivalric Army Simulator Turn 1 (9/10)
« Reply #37 on: August 28, 2016, 11:30:48 am »

House Gryphon

Excited to get underway!

Spoiler (click to show/hide)

Let it be known to the other Great Houses of this land that I, Lord Danric Gryphon seek a suitable husband for my daughter, Maggie.
Her beauty knows not rival, and she is smart as a fox. Let us join our houses together in alliance.
I too hope to be able to find an equally fine lass for my strapping young son, Phellan.

Scout the holdings of House Gryphon for interesting adventuring sites or ancient ruins that may be hidden.
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Wolfhunter107

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Re: Chivalric Army Simulator Turn 1 (9/10)
« Reply #38 on: August 28, 2016, 12:14:57 pm »

House Tarion

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Let it be known to Lord Gryphon that Lord Tarion seeks his daughter's hand in marriage, to join our glorious houses together in alliance.
« Last Edit: August 28, 2016, 02:20:50 pm by Wolfhunter107 »
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Just ask yourself: What would a mobster do?
So we butcher them and build a 4chan tallow soap tower as a monument to our greatness?

Funk

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Re: Chivalric Army Simulator Turn 1 (9/10)
« Reply #39 on: August 29, 2016, 02:42:13 am »

Quote
House Ravenson

Gold on Hand: 1100

Total Income from farms: 600
Income from Towns: 500

Infrastructure Expenses:
None

Military Expenses:
None

Manpower:
Total Serfs: 1200
Total Freemen: 1000
Total Nobles: 20+1

Gold on Hand: 1100

Build at Ravenson Town
Marketplace Expansions (-200G)
Bowyer (-100G)
Mason's Guild (-100G)
Armourer (-100G)

One at each village
Quarry x 3 (-150G)
30,000kg of stone
Lumber Camps x 3 (-150G)
300 logs
Land Expansion x 3 (-150G)
150G left

Build at The Fort of clouds (my stone keep)
1 Drill Areas (-100 Gold)
50G left

How do we pay for forts?
Do we just add X gold and get walls built first?
How do walls around walls work?

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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

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Atian the Elephantman God

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Re: Chivalric Army Simulator Turn 1 (9/10)
« Reply #40 on: September 05, 2016, 04:11:27 pm »

House Drakieng
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Quest:
- Seek a Centaur rumoured to be able to share his ancient wisdom.

(Are we allowed to marry our lord with courtiers?)
« Last Edit: September 05, 2016, 04:22:08 pm by Atian the Elephantman God »
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Insanegame27

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Re: Chivalric Army Simulator Turn 1 (9/10)
« Reply #41 on: September 06, 2016, 01:58:18 am »


Founder: Lu Bu
House Name: The Lu Dynasty
Words: Red Hair and Sky Piercer
Important Courtiers: Diao Chan - spouse | Dong Zhou - Adoptive father
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Power/metagaming RL since Birth/Born to do it.
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A militia cannot function properly without arms, therefore the right of the people to keep and bear Arms, shall not be infringed.
The military cannot function without tanks and warplanes, therefore the right of the people to keep and bear tanks and warplanes, shall not be infringed.
The military cannot function without ICBMs, therefore the right of the people to keep and bear ICBMs, shall not be infringed.
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