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Author Topic: Invisible Dragon Bug  (Read 1728 times)

Slakan

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Invisible Dragon Bug
« on: September 01, 2016, 12:24:01 am »

I was playing Dwarf Frotress again and this time i'm sure i found a bug. At a given moment in my save 4 announcements show up saying that 4 items were missing from my fortress.

So far so good... i thought this should be a thief or something (a super skillfull thief given that i have tons of animals and dwarfs coming and going in the hallways)

I open Legends mode out of curiosity and it says that a male Dragon destroyed the 4 items in my fortress...

I have a recording of the gameplay since im making a series in youtube, i'll leave a link to the video and a link to the image of the legends viewer.

Video: (you can fast foward to min 10:30) https://www.youtube.com/watch?v=JVpjxfUSC6E

Image: http://imgur.com/jW2Oi0J
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Re: Invisible Dragon Bug
« Reply #1 on: September 01, 2016, 01:36:01 am »

Yeah, that happens when the destroyer is null - it takes that as an argument for historical figure who destroyed it and marks it to it.

Slakan

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Re: Invisible Dragon Bug
« Reply #2 on: September 01, 2016, 10:01:42 am »

Yeah, that happens when the destroyer is null - it takes that as an argument for historical figure who destroyed it and marks it to it.

So this is a known bug? Or should i report it? in case i should, how do i properly report it?

And thx btw.
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Re: Invisible Dragon Bug
« Reply #3 on: September 01, 2016, 11:24:10 am »

It is a known bug.

Gwolfski

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Re: Invisible Dragon Bug
« Reply #4 on: September 01, 2016, 11:39:28 am »

So the game basically hiccups on selecting the destroyer, and picks a random/set entry from historical creatures?
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Re: Invisible Dragon Bug
« Reply #5 on: September 01, 2016, 02:08:08 pm »

Not random. It picks null = 0th entry as the destroyer, which is a dragon as a rule.

Gwolfski

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Re: Invisible Dragon Bug
« Reply #6 on: September 01, 2016, 04:10:16 pm »

Not random. It picks null = 0th entry as the destroyer, which is a dragon as a rule.

ah. So that also means dragons are the first creature generated by the game?
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Grimlocke

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Re: Invisible Dragon Bug
« Reply #7 on: September 01, 2016, 05:50:09 pm »

Hmmm interesting, it probably picks the first megabeast being parsed from the raws as first to spawn.

One could mod in a new megabeast, have it load before the dragon, and call it 'First Being' or something. That or call it 'Destroyer of Socks' so that the legends make sense.
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Slakan

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Re: Invisible Dragon Bug
« Reply #8 on: September 02, 2016, 09:23:50 am »

Hmmm interesting, it probably picks the first megabeast being parsed from the raws as first to spawn.

One could mod in a new megabeast, have it load before the dragon, and call it 'First Being' or something. That or call it 'Destroyer of Socks' so that the legends make sense.

All bow down to "Sockator The Destroyer Of Socks" haha :P
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