Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Help with broken tavern bug for replication for reporting  (Read 490 times)

fearlesslittletoaster

  • Bay Watcher
    • View Profile
Help with broken tavern bug for replication for reporting
« on: July 24, 2016, 12:12:15 pm »

First off, I can't post in the bugs sub-forum for some reason, so I'm putting this here. Yes, I know its the wrong place but before I go put up a whole bug report I would like somebody else to confirm that what I think is going on with this bug is really what's happening. I don't want to waste Toady's dev-hours running down a false lead because of some fluke specific to my fort/installed mods.

I had a fort in it's second year and I noticed my dwarves were all getting distracted because their social needs were not getting met. This was a fort-wide issue, not just my military. I had a large tavern that was attracting visitors and had lots of socializing going on, so it wasn't from a lack of a place to do it.

I pretty much shut down the fort to give everyone time to hang out, and sure enough they all went to the tavern and started dancing, drinking, reciting poetry, etc. However they got no happy thoughts or need fulfillment from doing so. I observed multiple dwarves complete their social acitvities and go back to work as if they never happened.

After screwing around a bit more I *think* I figured out the cause. My tavern had originally been two Z-Levels, one for the tables, instruments, dance floor, etc and a smaller area directly above that for a booze stockpile. This kept my tavern pretty while still allowing bartenders to serve. However it also caused a lot of dwarves to socialize in the stockpile (they were getting the thoughts/satisfaction from this) and miss out on the huge dances my fort liked to hold.

Since being in a dance fulfills far more needs than just watching a performance I deleted the meeting area that was the upper part of my tavern. Shortly after I noticed that my tavern was not fulfilling any needs even though Dwarves continued to use the lower part normally. I deleted my entire tavern and made a new one that was a single room, and the problem went away. Can anyone else get this to happen? 
« Last Edit: July 24, 2016, 02:36:50 pm by fearlesslittletoaster »
Logged

Shonai_Dweller

  • Bay Watcher
    • View Profile
Re: Help with broken tavern bug for replication for reporting
« Reply #1 on: July 24, 2016, 04:46:12 pm »

-- edit Never mind.

I'd post with your save in the bug forum. There people will notice and actually try replicating your bug before Toady gets pulled out of his Kobold cave to take a look. Chances are it's a replica of one of the other many tavern bug reports.
« Last Edit: July 24, 2016, 04:50:02 pm by Shonai_Dweller »
Logged

Quietust

  • Bay Watcher
  • Does not suffer fools gladly
    • View Profile
    • QMT Productions
Re: Help with broken tavern bug for replication for reporting
« Reply #2 on: July 24, 2016, 04:52:38 pm »

The bug "forum" was closed over 6 years ago - nowadays, you post stuff on the bug tracker at http://www.bay12games.com/dwarves/mantisbt/, provided you are able to create an account there.
Logged
P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.