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Author Topic: Urist McPsycho has assumed the position of king... but not always?  (Read 488 times)

Derro

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I've created a world where the only dwarvish city was destroyed very early in history (putting 150 megabeasts on a 3x3 island may have something to do with it). During my first embark there, my butcher assumed the position of king after a few days (cue the ASoIaF jokes).

My game crashed about a month in-game later for unrelated reasons. I then re-generated the world with a few minor changes (more megabeasts, longer generation time). Similarly, the dwarves were destroyed in less than a decade.

However, this time none of my dwarves assumed the position of king. I'm generally happy with it (no mad scramble to create a dozen chests!), but can't help but wonder what determines if a dwarf will become king. Will I get a king in the future?
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PatrikLundell

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Re: Urist McPsycho has assumed the position of king... but not always?
« Reply #1 on: July 01, 2016, 07:41:31 am »

There are 3 basic cases, and then random stuff on top of that:
1. Your civ is healthy with a mountainhome with a monarch. The monarch will basically only arrive if summoned or the mountainhome is destroyed.
2. Your civ is dead. This means no dwarven caravans or liaison will ever come, nor will migrants past the two first waves. No monarch will ever be announced, although it is possible it might be possible to get one after creating and retiring multiple fortresses. It's rather difficult to get a dead civ, and there is no known way to ensure you'll get one: The civ can have lost its only site in the first year and no dorf has lived for 1000 years, and there's STILL a void sending caravans, so the civ is actually not quite dead, somehow. There's a warning message on embark that's common for case 2 and 3.
3. Your civ is struggling. it may or may not have a monarch, but it has no sites (not counting caves and camps here), or at least none of note. If/when the monarch bites it, there's a very high chance one of your dorfs takes up the mantle. If your civ doesn't have a monarch on embark, some unknown factor may trigger the rapid or somewhat later "after a polite discussion...." message, but if that doesn't happen, you'll get a monarch at the turn of the year (if I recall correctly, the second turn of the year, but it might be the first), and with a different coronation message. It seems you can influence the monarch you get by appointing the one you want to have as the expedition leader (not 100%, but it seems to increase the chances).
The only known way to distinguish between cases 2 and 3 is to embark and bring up the 'c'iv screen: if it's completely blank the civ is dead. If there's a dwarven civ there it's merely struggling (or healthy, but the the presence/absence of an embark warning will mark that difference earlier). Expanding the civ you can see if there's a monarch in the list.
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