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Author Topic: When the map gives you water...  (Read 1486 times)

FortunaDraken

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When the map gives you water...
« on: July 03, 2016, 10:47:02 pm »

So it's been awhile since I played around with Dwarf Fortress. Loaded up the last starter pack, uploaded Modest Mod, genned a few places and didn't like what I got. So fourth time lucky right?

Spoiler (click to show/hide)

Not bad, hot enough that the pools are dried up, I have all civs around me so at least life will be interesting. DFhack says no iron, which is. Not fun, but manageable. Unpause game, INSTANT LAG. I get very confused for a little while, then suddenly...oh there's...water falling from the sky? Like. A lot of water. Um. I'm not on a mountainside, there shouldn't be water raining from the heavens like this. Ummmm.

Force quit, reload (since I have save on embark), check things out. Normal, normal, zoom a few levels up--

Spoiler (click to show/hide)

Um. Okay...then...

I guess I'm going to be playing on a half-flooded map? This will be interesting at least! |D;;
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They Got Leader

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Re: When the map gives you water...
« Reply #1 on: July 04, 2016, 12:22:56 am »

Sir, I am going to need your worldseed. Maybe a savegame. For !!SCIENCE!!
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Eric Blank

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Re: When the map gives you water...
« Reply #2 on: July 04, 2016, 01:32:27 am »

reminds me of an old bug where occasionally on embark there would be lava everywhere. Especially in the sky above. Instant death.

I would provide a save and look for/post a bug report on the mantis bug tracker so Toady know's it's come back for its liquidy vengeance.
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Melting Sky

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Re: When the map gives you water...
« Reply #3 on: July 04, 2016, 09:34:28 am »

reminds me of an old bug where occasionally on embark there would be lava everywhere. Especially in the sky above. Instant death.

I would provide a save and look for/post a bug report on the mantis bug tracker so Toady know's it's come back for its liquidy vengeance.

This is an important example of some of the new environment bugs we have been seeing crop up. I wouldn't be surprised if this along with some of the other weirdness like evil weather leaking into incorrect biomes etc. can be traced back to the same underlying bug.
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Gwolfski

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Re: When the map gives you water...
« Reply #4 on: July 04, 2016, 10:57:11 am »

save pls
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FortunaDraken

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Re: When the map gives you water...
« Reply #5 on: July 04, 2016, 07:07:19 pm »

Sir, I am going to need your worldseed. Maybe a savegame. For !!SCIENCE!!
Unfortunately I think the save went stupid on me and I had to retire it, but I can provide the worldseed and location of the site if someone lets me know how to grab the former.

Also unfortunately, I think all the water was draining off the sides of the map, so it sorted itself out very quickly.
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I just had a "lord consort" visit and decide to stay. Preparing for Trojan war reenactment.
Protip: statues cannot be made out of wood unless they're artifacts. If you see what appears to be a wooden statue outside your fort and it's not an artifact, destroy it immediately.

PatrikLundell

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Re: When the map gives you water...
« Reply #6 on: July 05, 2016, 02:14:36 am »

If all you've done is to retire the fortress the word gen parameters can easily be recovered by loading the save in legends mode and hitting 'p'. That will generate a file named regionX-world_gen_param.txt in the top DF directory containing all the world gen info. Just copy and past that info and the requesters get that part. As an alternative, you can upload the save, from which others can do the extraction, as well as look at the save to see where your retired fortress is located (might be easier than describing how to find the location).
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gchristopher

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Re: When the map gives you water...
« Reply #7 on: July 05, 2016, 02:23:59 am »

I've been kinda stumped to guess what this one. I've seen something very similar some cases with oceans and lakes where there's some problem with the terrain altitude vs. the water default height. But presumably this embark isn't a lake or ocean. You can also have rivers too high up create temporary sheets of falling water, but the screenshot shows much more than a river, and an intact river presumably directly under the water layer.

Hey, you know that bug that causes evil rain to appear high above an embark? That one is related to the biome incorrectly changing up in the air? I wonder if this is a very rare manifestation of that bug where the erroneous aerial biome is a lake or ocean, and that creates a layer of water? Looking at the biomes surrounding the embark square on the world map might be informative.
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Melting Sky

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Re: When the map gives you water...
« Reply #8 on: July 05, 2016, 12:31:03 pm »

I've been kinda stumped to guess what this one. I've seen something very similar some cases with oceans and lakes where there's some problem with the terrain altitude vs. the water default height. But presumably this embark isn't a lake or ocean. You can also have rivers too high up create temporary sheets of falling water, but the screenshot shows much more than a river, and an intact river presumably directly under the water layer.

Hey, you know that bug that causes evil rain to appear high above an embark? That one is related to the biome incorrectly changing up in the air? I wonder if this is a very rare manifestation of that bug where the erroneous aerial biome is a lake or ocean, and that creates a layer of water? Looking at the biomes surrounding the embark square on the world map might be informative.

This is exactly what I was thinking. Toady would probably like to see this save for when the day comes that he tries to tackle that bug.
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