Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Selling masterpiece items  (Read 1664 times)

em1LL

  • Bay Watcher
    • View Profile
Selling masterpiece items
« on: May 28, 2016, 01:25:36 pm »

According to the Wiki:

Quote
Selling a masterwork item to a caravan will cause an unhappy thought when the wagon carrying it leaves the map

Is it true? So I can't sell those tons of masterpiece mugs to caravans?
Logged

Mostali

  • Bay Watcher
    • View Profile
Re: Selling masterpiece items
« Reply #1 on: May 28, 2016, 01:28:57 pm »

In .42 true, should be fixed in .43
Logged

em1LL

  • Bay Watcher
    • View Profile
Re: Selling masterpiece items
« Reply #2 on: May 28, 2016, 01:29:51 pm »

So it was a bug?
Logged

PatrikLundell

  • Bay Watcher
    • View Profile
Re: Selling masterpiece items
« Reply #3 on: May 28, 2016, 05:36:17 pm »

The bug was introduced in 0.42.06, and fixed in 0.43.01, and yes, it was a bug.
Logged

Dame de la Licorne

  • Bay Watcher
  • Cats? Check. FPS? Uh-oh...
    • View Profile
Re: Selling masterpiece items
« Reply #4 on: May 28, 2016, 06:35:53 pm »

fixed in 0.43.01

It was?  That's odd because I'm still getting the message "A masterwork of Urist McDwarf has been lost!" whenever a caravan leaves my map with one in a world freshly genned in 43.03.

-Dame de la Licorne
Logged
If software was real world, then it'd be something equivalent of hitting a nail with a hammer and having a building collapse on the other side of town.

Don't worry people, sometimes -moments occur

Witty

  • Bay Watcher
    • View Profile
Re: Selling masterpiece items
« Reply #5 on: May 28, 2016, 09:51:05 pm »

fixed in 0.43.01

It was?  That's odd because I'm still getting the message "A masterwork of Urist McDwarf has been lost!" whenever a caravan leaves my map with one in a world freshly genned in 43.03.

I've read others report the same. Looks like the bug hasn't actually been fixed.

If you've still got a save that could demonstrate this issue post-43.01 - I'd really implore you to request this report be reopened.
Logged
Quote from: Toady One
I understand that it is disappointing when a dwarf makes a spiked loincloth instead of an axe.

Fleeting Frames

  • Bay Watcher
  • Spooky cart at distance
    • View Profile
Re: Selling masterpiece items
« Reply #6 on: May 28, 2016, 10:50:01 pm »

Also, you can sell them if you're careful - the unhappy thought is one of the stronger values for 1 masterwork, but it is divided by number of masterworks (creating one, however, I don't think is diluted). Now, selling 5/10 masterwork mugs would give you 5*1/10 =50% of a bad thought....But in any case, none of my dwarves are any less than fine with me just keeping their first masterwork in stock when trading (also has sentimental value, I guess. Unless it's food :p).