Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4]

Author Topic: Rimseizes: A Good Succession Fort (42.06)  (Read 5828 times)

Gwolfski

  • Bay Watcher
  • Strawberries!
    • View Profile
    • ignore pls!
Re: Rimseizes: A Good Succession Fort (42.06)
« Reply #45 on: April 25, 2016, 11:44:49 am »

NOOOOO!!! Redwarf me at once! Gwolfski II
Logged
Eventually when you go far enough the insane start becoming the sane

snow dwarf

  • Bay Watcher
  • Is always cold
    • View Profile
Re: Rimseizes: A Good Succession Fort (42.06)
« Reply #46 on: April 26, 2016, 10:54:29 pm »

Also another note the big S is something I left to remember me  :P
(You will understand if you look for it, it's hard to miss)
Logged
Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.

Sanctume

  • Bay Watcher
    • View Profile
Re: Rimseizes: A Good Succession Fort (42.06)
« Reply #47 on: April 26, 2016, 10:58:03 pm »

I got the last save.  Looking around, trying to understand what's going on.

TheError

  • Bay Watcher
    • View Profile
Re: Rimseizes: A Good Succession Fort (42.06)
« Reply #48 on: April 30, 2016, 01:31:12 pm »

What are the rules for what we can do during our turns? For example, can we do something that would have a negative effect on the fortress, but won't destroy it? Can we do something with a negative effect that can be easily reversed by the next ruler?
Logged

bigjaredmonkey

  • Bay Watcher
  • The Ace-ace ace-ace of ace-aces
    • View Profile
Re: Rimseizes: A Good Succession Fort (42.06)
« Reply #49 on: April 30, 2016, 09:00:39 pm »

Dorfing please, whichever noble is the most annoying :)
Logged
This is a birch door. All craftsdwarfship is of the highest quality. This object menaces with spikes of chicken leather. This object menaces with spikes of chicken leather. On the item is an image of ravens in birch.
Noob fortress, a succession game for noobs.
http://www.bay12forums.com/smf/index.php?topic=157847.0

TheFlame52

  • Bay Watcher
  • Certified geezer & only man to win 0.40.24
    • View Profile
Re: Rimseizes: A Good Succession Fort (42.06)
« Reply #50 on: April 30, 2016, 10:14:07 pm »

Gimme a turn and a dwarf, please, the first smith that shows up.

Sanctume

  • Bay Watcher
    • View Profile
Re: Rimseizes: A Good Succession Fort (42.06)
« Reply #51 on: May 02, 2016, 09:28:26 am »

My apologies to everyone, but I don't think I can finish Rimseizes so please skip me.  RL stuff come up, so DF is taking back burner.

DDDragoni

  • Bay Watcher
  • More than just an average drunken axe-crazy nutjob
    • View Profile
Re: Rimseizes: A Good Succession Fort (42.06)
« Reply #52 on: May 04, 2016, 07:34:57 pm »

My apologies to everyone, but I don't think I can finish Rimseizes so please skip me.  RL stuff come up, so DF is taking back burner.
Alright, that puts Gwolfski up next.

What are the rules for what we can do during our turns? For example, can we do something that would have a negative effect on the fortress, but won't destroy it? Can we do something with a negative effect that can be easily reversed by the next ruler?
I don't see why not.

Turn/dorf list updated!
Logged
Stuff I run:
Icehold(Second Thread)
Stuff I was/am involved with:
The Succession Tower, ConstructIvory
Bonepillar                    Thunderdoom
Parallel Fortresses

TheError

  • Bay Watcher
    • View Profile
Re: Rimseizes: A Good Succession Fort (42.06)
« Reply #53 on: May 05, 2016, 04:55:02 pm »

I'm not on the turn/dorf list.
Logged

TheError

  • Bay Watcher
    • View Profile
Re: Rimseizes: A Good Succession Fort (42.06)
« Reply #54 on: May 12, 2016, 04:42:52 pm »

Is this thread dead?
Logged

Imic

  • Bay Watcher
  • Still sad
    • View Profile
Re: Rimseizes: A Good Succession Fort (42.06)
« Reply #55 on: May 13, 2016, 02:52:09 am »

Never! I will rez any good stuff happening! When i am done with bloodyhells, i shall rezz this!
God save the king!
GOD SAVE THE KING!!!
Logged
Imic's no longer allowed to vote.
Quote from: smyttysmyth
Well aren't you cheery
Quote cabinet
Regrets every choice he made and makes, including writing this here.

Elanorea

  • Bay Watcher
    • View Profile
Re: Rimseizes: A Good Succession Fort (42.06)
« Reply #56 on: May 22, 2016, 07:22:36 am »

*bump* Is there some kind of time limit to actually start your turn when you're up?
Logged

snow dwarf

  • Bay Watcher
  • Is always cold
    • View Profile
Re: Rimseizes: A Good Succession Fort (42.06)
« Reply #57 on: May 22, 2016, 08:39:23 am »

If we still want to continue this we should start on a new thread.
Logged
Here at Bay12 we excel at Theoretical Biology. Need to know the value of Merbone? Check. Need to know the density of a thrown Fluffy Wambler? Check. Need to know how a walking Mushroom can theoretically talk? Check.
Pages: 1 2 3 [4]