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Author Topic: Road to Civilization [SG]  (Read 4150 times)

ManMan

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Re: Road to Civilization [SG]
« Reply #30 on: May 05, 2016, 12:43:34 am »

>1: Screw this place. The only thing it had going for it was water, and we're not getting that the whole-year round. Let's leave for that Northern Forest.
>2: As we travel, place our surveyors at the head, they'll know the way, and are probably the toughest we have. Place a few surveyors around the flank and the rear, their sharp eyes will keep watch for any surprises. Everyone else stays huddled in the middle, carrying as much water as they can.
>3: When we get there, erect a settlement by a river, a stream, or a pond. Preferably close to one of those Spirit Wells.

+1
+1, this is going worse than my dwarven settlements

Atian the Elephantman God

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Re: Road to Civilization [SG]
« Reply #31 on: May 05, 2016, 05:08:19 am »

>1: Screw this place. The only thing it had going for it was water, and we're not getting that the whole-year round. Let's leave for that Northern Forest.
>2: As we travel, place our surveyors at the head, they'll know the way, and are probably the toughest we have. Place a few surveyors around the flank and the rear, their sharp eyes will keep watch for any surprises. Everyone else stays huddled in the middle, carrying as much water as they can.
>3: When we get there, erect a settlement by a river, a stream, or a pond. Preferably close to one of those Spirit Wells.

+1
+1, this is going worse than my dwarven settlements
+1 10/10

ZBridges

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Re: Road to Civilization [SG]
« Reply #32 on: May 06, 2016, 12:18:45 pm »

>1: Screw this place. The only thing it had going for it was water, and we're not getting that the whole-year round. Let's leave for that Northern Forest.
>2: As we travel, place our surveyors at the head, they'll know the way, and are probably the toughest we have. Place a few surveyors around the flank and the rear, their sharp eyes will keep watch for any surprises. Everyone else stays huddled in the middle, carrying as much water as they can.
>3: When we get there, erect a settlement by a river, a stream, or a pond. Preferably close to one of those Spirit Wells.

+1
+1, this is going worse than my dwarven settlements
+1 10/10
+1
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Lermfish

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Re: Road to Civilization [SG]
« Reply #33 on: May 07, 2016, 11:50:45 am »

This SG is cancelled.
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