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Author Topic: Era of Fantasy: Magics&Muskets testgame! Game Thread  (Read 6585 times)

Stirk

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #90 on: April 21, 2016, 12:55:18 pm »

1 from 12 to 14
2 from 14 to 27

Build fortifications in 12 and 11.
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Haspen

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #91 on: April 21, 2016, 01:12:13 pm »

@Holy Lansee Empire:

Consolidating its forces, the Lansee entered Heavenly Heart's side of the mountains.



Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn  MTurns  RP/Turn  Current
1.Grimazul Karaz     7           5        11+4        2+2      0       r15+4    42/80 (Paper)
2.Tower Federation   11          4        13+7        3+2      2+1     g18+8    69/80 (Guilds)
3.Iänden Republic    4           6        5+4         2+2      0       r9+12    115/125 (Steel Working)
4.Holy Lansee Empire 6           2        8           2        1       t10/2    20/75 (Guilds)
5.Heavenly Heart     10          4        16          1        1+1     m10+8    0/? (none)

Minor Nations: Seelan Duchy (#15), Kingdom of Throsia (#18), True Nation of Mann (#19), High Republic of Mann (#20), Grand Duchy of Luvan (#37), Kingdom of Nong (#39)
Ruins of Imperial Capital: #25

Current Populous Provinces (controlled by):
#9: The Tower Federation
#15: Seelan Duchy
#21: Iänden Republic
#28: Heavenly Heart
#29: Heavenly Heart
#39: Kingdom of Nong
#42: Grimazul Karaz
#44: Grimazul Karaz

Current Rich Provinces (controlled by):
#1: The Tower Federation
#3: The Tower Federation
#13: Holy Lansee Empire
#23: Iänden Republic
#25: !CHIMERA! <inexhaustible>
#33: Heavenly Heart (PLAGUE!)
#34: Heavenly Heart
#42: Grimazul Karaz

Current Mana Nodes (controlled by):
#4: The Tower Federation
#5: The Tower Federation
#16: Holy Lansee Empire
#19: True Nation of Mann
#25: !CHIMERA! <inexhaustible>
#31: Heavenly Heart
#37: Grand Duchy of Luvan

DIPLOMACY: Pending: -

Grimazul Karaz:
Wars: Holy Lansee Empire
Alliances: Iänden Republic, Heavenly Heart, Tower Federation
Treaties: Trade with Tower Federation, Research with Iänden Republic, Trade with Iänden Republic

Tower Federation:
Wars: Holy Lansee Empire
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Trade with Grimazul Karaz, Research with Iänden Republic, Trade with Iänden Republic, Research with Heavenly Heart

Iänden Republic:
Wars: Holy Lansee Empire
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Tower Federation, Trade with Tower Federation, Research with Heavenly Heart

Holy Lansee Empire:
Wars: Iänden Republic, Grimazul Karaz, Heavenly Heart, Tower Federation
Alliances:
Treaties:

Heavenly Heart:
Wars: Holy Lansee Empire
Alliances: Iänden Republic, Tower Federation
Treaties: Research with Iänden Republic, Research with Tower Federation

TECHNOLOGIES:

Grimazul Karaz: Architecture (+1 DEF with Forts/Castles)

Tower Federation: BLUEPRINT: Architecture

Iänden Republic: BLUEPRINT: Architecture

Holy Lansee Empire: -

Heavenly Heart: Architecture (+1 DEF with Forts/Castles)
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AbstractTraitorHero

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #92 on: April 21, 2016, 02:51:54 pm »

Move 3 armies from 24 to 26
Move 1 army from 28 to 32

Offer a peace treaty to the lansee empire
The peace treaty is as follows
As your grandmother I am willing to talk about peace between our nation's for now I simply ask for 27 back if you have a problem with anything in this treaty the emperor must be the one to talk with me about it I will accept no substitute they shall be turned away.
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Stirk

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #93 on: April 21, 2016, 03:08:17 pm »

An Arch-Chaplain (Lansee-equivalent to a General) responds to the massage in writing.

"You assault our Holy Lands-without so much as declaring war-for no adequately explained reason and simply expect us to take peace when offered? You even expect us to allow you a place next to our capital, where you may assault the Holy City and even His Grace with reckless abandon! Not to mention your blatant heresy. Look at your country and realize who is against you, the Plagues are a sure sign the Twins are on our side. It is Gods' will for us to destroy you as enemies. There will be no peace."
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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #94 on: April 21, 2016, 03:11:21 pm »

another letter
I assumed you knew that we were at war it was rather obvious you attacked our ally it was foolish of you to leave us the chance to fight you and I speak no Hersey I merely speak the truth plain and simple I'm done dealing with small fry.
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Haspen

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #95 on: April 23, 2016, 04:16:42 am »

@Heavenly Heart:

The elves... did things. Mostly to protect their capital.

~~Year 1001, Summer (Turn 6)~~

Quote from: Plague, #5
59
Plague ends in The Tower Federation!
Quote from: Plague, #33
72
Plague ends in a part of Heavenly Heart!

Quote from: Event
Event roll: 93, no event

Quote from: RESEARCH
The Tower Federation develops Guilds!
Iänden Republic develops Steel Working!




Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn  MTurns  RP/Turn  Current
1.Grimazul Karaz     7           11       11+4        2+2      0       r15+4    61/80 (Paper)
2.Tower Federation   11          4        13+7        3+2      2+1     g18+8    0/? (none)
3.Iänden Republic    4           6        5+4         3+2      0       r9+12    0/? (none)
4.Holy Lansee Empire 6           2        8           2        1       t10/2    20/75 (Guilds)
5.Heavenly Heart     10          4        16          2        1+1     m10+8    0/? (none)

Minor Nations: Seelan Duchy (#15), Kingdom of Throsia (#18), True Nation of Mann (#19), High Republic of Mann (#20), Grand Duchy of Luvan (#37), Kingdom of Nong (#39)
Ruins of Imperial Capital: #25

Current Populous Provinces (controlled by):
#9: The Tower Federation
#15: Seelan Duchy
#21: Iänden Republic
#28: Heavenly Heart
#29: Heavenly Heart
#39: Kingdom of Nong
#42: Grimazul Karaz
#44: Grimazul Karaz

Current Rich Provinces (controlled by):
#1: The Tower Federation
#3: The Tower Federation
#13: Holy Lansee Empire
#23: Iänden Republic
#25: !CHIMERA! <inexhaustible>
#33: Heavenly Heart (PLAGUE!)
#34: Heavenly Heart
#42: Grimazul Karaz

Current Mana Nodes (controlled by):
#4: The Tower Federation
#5: The Tower Federation
#16: Holy Lansee Empire
#19: True Nation of Mann
#25: !CHIMERA! <inexhaustible>
#31: Heavenly Heart
#37: Grand Duchy of Luvan

DIPLOMACY: Pending: -

Grimazul Karaz:
Wars: Holy Lansee Empire
Alliances: Iänden Republic, Heavenly Heart, Tower Federation
Treaties: Trade with Tower Federation, Research with Iänden Republic, Trade with Iänden Republic

Tower Federation:
Wars: Holy Lansee Empire
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Trade with Grimazul Karaz, Research with Iänden Republic, Trade with Iänden Republic, Research with Heavenly Heart

Iänden Republic:
Wars: Holy Lansee Empire
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Tower Federation, Trade with Tower Federation, Research with Heavenly Heart

Holy Lansee Empire:
Wars: Iänden Republic, Grimazul Karaz, Heavenly Heart, Tower Federation
Alliances:
Treaties:

Heavenly Heart:
Wars: Holy Lansee Empire
Alliances: Iänden Republic, Tower Federation
Treaties: Research with Iänden Republic, Research with Tower Federation

TECHNOLOGIES:

Grimazul Karaz: Architecture (+1 DEF with Forts/Castles)

Tower Federation: Guilds (-), BLUEPRINT: Architecture

Iänden Republic: Steel Working (+1 ATK with armies, +1 PI/Turn) BLUEPRINT: Architecture

Holy Lansee Empire: -

Heavenly Heart: Architecture (+1 DEF with Forts/Castles)
Logged
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Taricus

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #96 on: April 23, 2016, 06:16:24 am »

Move one fleet from Sea of Daggers to Shallow Sea
Launch fleet from 44 to Sea of Daggers

Move army from 45 to 44
Move two armies from 44 to 46
Move army in 43 to 42 via fleet
Move army from 46 to 41

Build Fleet in 44
Build Fleet in 43

Build Training Ground in 42


A rare message emerged from Grimazul Karaz, likely coinciding with the paper project being on the cusp of completion, with more than a small sample of it available for it's leaders to send. Sent by boat to the leadership of the nearest other republic, The Ianden Republic, in response to a resurgent holy lansee empire thrust.

Spoiler (click to show/hide)
« Last Edit: April 23, 2016, 06:34:37 am by Taricus »
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Haspen

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #97 on: April 23, 2016, 02:10:16 pm »

@Grimazul Karaz:

The dorfs continued to shuffle around and not actually fight for their allies.



Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn  MTurns  RP/Turn  Current
1.Grimazul Karaz     7           9        11+4        2+2      0       r15+4    61/80 (Paper)
2.Tower Federation   11          9        13+7        3+2      2+1     g18+8    0/? (none)
3.Iänden Republic    4           6        5+4         3+2      0       r9+12    0/? (none)
4.Holy Lansee Empire 6           2        8           2        1       t10/2    20/75 (Guilds)
5.Heavenly Heart     10          4        16          2        1+1     m10+8    0/? (none)

Minor Nations: Seelan Duchy (#15), Kingdom of Throsia (#18), True Nation of Mann (#19), High Republic of Mann (#20), Grand Duchy of Luvan (#37), Kingdom of Nong (#39)
Ruins of Imperial Capital: #25

Current Populous Provinces (controlled by):
#9: The Tower Federation
#15: Seelan Duchy
#21: Iänden Republic
#28: Heavenly Heart
#29: Heavenly Heart
#39: Kingdom of Nong
#42: Grimazul Karaz
#44: Grimazul Karaz

Current Rich Provinces (controlled by):
#1: The Tower Federation
#3: The Tower Federation
#13: Holy Lansee Empire
#23: Iänden Republic
#25: !CHIMERA! <inexhaustible>
#33: Heavenly Heart (PLAGUE!)
#34: Heavenly Heart
#42: Grimazul Karaz

Current Mana Nodes (controlled by):
#4: The Tower Federation
#5: The Tower Federation
#16: Holy Lansee Empire
#19: True Nation of Mann
#25: !CHIMERA! <inexhaustible>
#31: Heavenly Heart
#37: Grand Duchy of Luvan

DIPLOMACY: Pending: -

Grimazul Karaz:
Wars: Holy Lansee Empire
Alliances: Iänden Republic, Heavenly Heart, Tower Federation
Treaties: Trade with Tower Federation, Research with Iänden Republic, Trade with Iänden Republic

Tower Federation:
Wars: Holy Lansee Empire
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Trade with Grimazul Karaz, Research with Iänden Republic, Trade with Iänden Republic, Research with Heavenly Heart

Iänden Republic:
Wars: Holy Lansee Empire
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Tower Federation, Trade with Tower Federation, Research with Heavenly Heart

Holy Lansee Empire:
Wars: Iänden Republic, Grimazul Karaz, Heavenly Heart, Tower Federation
Alliances:
Treaties:

Heavenly Heart:
Wars: Holy Lansee Empire
Alliances: Iänden Republic, Tower Federation
Treaties: Research with Iänden Republic, Research with Tower Federation

TECHNOLOGIES:

Grimazul Karaz: Architecture (+1 DEF with Forts/Castles)

Tower Federation: Guilds (-), BLUEPRINT: Architecture

Iänden Republic: Steel Working (+1 ATK with armies, +1 PI/Turn) BLUEPRINT: Architecture

Holy Lansee Empire: -

Heavenly Heart: Architecture (+1 DEF with Forts/Castles)
Logged
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Quote from: mightymushroom@Spamkingdom#
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Criptfeind

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #98 on: April 24, 2016, 11:52:20 am »

Move 1 army from 7 to 28
Move 1 army from 6 to 7
Move 1 fleet from The Akkian Coast to the Malus Channel
Move 1 army from 5 to 30
Move 1 army from 4 to 30 via fleet in the Malus Channel
Move 1 army from 13 to 7

Build Training Camp in 30
Build port in 2
Destroy University in 8

Start researching Steelworking Blueprint (once Tiruin sends it over)
Send guilds blueprint to Tiruin
« Last Edit: April 24, 2016, 11:50:05 pm by Criptfeind »
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Haspen

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #99 on: April 28, 2016, 01:25:13 pm »

@Tower Federation:

Armies were deployed along the borders and a detachment sent into Heavenly Heart to protect its flank.



Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn  MTurns  RP/Turn  Current
1.Grimazul Karaz     7           9        11+4        2+2      0       r15+4    61/80 (Paper)
2.Tower Federation   11          7        13+7        3+2      2+1     g16+8    0/? (none)
3.Iänden Republic    4           9        5+4         3+2      0       r9+12    0/? (none)
4.Holy Lansee Empire 6           2        8           2        1       t10/2    20/75 (Guilds)
5.Heavenly Heart     10          4        16          2        1+1     m10+8    0/? (none)

Minor Nations: Seelan Duchy (#15), Kingdom of Throsia (#18), True Nation of Mann (#19), High Republic of Mann (#20), Grand Duchy of Luvan (#37), Kingdom of Nong (#39)
Ruins of Imperial Capital: #25

Current Populous Provinces (controlled by):
#9: The Tower Federation
#15: Seelan Duchy
#21: Iänden Republic
#28: Heavenly Heart
#29: Heavenly Heart
#39: Kingdom of Nong
#42: Grimazul Karaz
#44: Grimazul Karaz

Current Rich Provinces (controlled by):
#1: The Tower Federation
#3: The Tower Federation
#13: Holy Lansee Empire
#23: Iänden Republic
#25: !CHIMERA! <inexhaustible>
#33: Heavenly Heart (PLAGUE!)
#34: Heavenly Heart
#42: Grimazul Karaz

Current Mana Nodes (controlled by):
#4: The Tower Federation
#5: The Tower Federation
#16: Holy Lansee Empire
#19: True Nation of Mann
#25: !CHIMERA! <inexhaustible>
#31: Heavenly Heart
#37: Grand Duchy of Luvan

DIPLOMACY: Pending: -

Grimazul Karaz:
Wars: Holy Lansee Empire
Alliances: Iänden Republic, Heavenly Heart, Tower Federation
Treaties: Trade with Tower Federation, Research with Iänden Republic, Trade with Iänden Republic

Tower Federation:
Wars: Holy Lansee Empire
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Trade with Grimazul Karaz, Research with Iänden Republic, Trade with Iänden Republic, Research with Heavenly Heart

Iänden Republic:
Wars: Holy Lansee Empire
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Tower Federation, Trade with Tower Federation, Research with Heavenly Heart

Holy Lansee Empire:
Wars: Iänden Republic, Grimazul Karaz, Heavenly Heart, Tower Federation
Alliances:
Treaties:

Heavenly Heart:
Wars: Holy Lansee Empire
Alliances: Iänden Republic, Tower Federation
Treaties: Research with Iänden Republic, Research with Tower Federation

TECHNOLOGIES:

Grimazul Karaz: Architecture (+1 DEF with Forts/Castles)

Tower Federation: Guilds (-), BLUEPRINT: Architecture

Iänden Republic: Steel Working (+1 ATK with armies, +1 PI/Turn), BLUEPRINT: Architecture, BLUEPRINT: GUILDS

Holy Lansee Empire: -

Heavenly Heart: Architecture (+1 DEF with Forts/Castles)
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Quote from: Draignean@Spamkingdom+
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Quote from: mightymushroom@Spamkingdom#
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Tiruin

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #100 on: May 04, 2016, 06:30:22 am »

Move one army from #17 to #16
Move an army from #22 to #24 (via Navy)
Move an army from #21 to #23 (via Navy)
2 armies each from #17 & #23, attack #18 (4 in total)
Move both navies westward (ie Algae Forest route)


The Republic addresses the Heavenly Heart to move its army at #24, awaaaaay (because their spies can see that their capital is in trouble and wants them to prioritize national defense than capturing enemy tiles).

Also trade my Steel Working with everyone except the HOLY EMPIRE. :I

Research: Architecture.
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Haspen

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #101 on: May 04, 2016, 08:58:53 am »

@Iänden Republic:

Armies are sent to Heavenly Heart, the defenseless land of Holy Lansee Empire, and also to the Kingdom of Throsia. The fighting is fierce and bloody there, but the Republicans ultimately prevail.

Quote from: Combat 1 in #18
Iänden Republic (+2) vs Kingdom of Throsia (+2):
1+2 vs 6+2
Iänden army destroyed!
Quote from: Combat 2 in #18
Iänden Republic (+1) vs Kingdom of Throsia (+2):
5+1 vs 8+2
Iänden army destroyed!
Quote from: Combat 3 in #18
Iänden Republic (+1) vs Kingdom of Throsia (+2):
4+1 vs 1+2
Throsian army destroyed!
Kingdom of Throsia surrenders to Iänden Republic!



Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn  MTurns  RP/Turn  Current
1.Grimazul Karaz     7           9        11+4        2+2      0       r15+4    61/80 (Paper)
2.Tower Federation   11          7        13+7        3+2      2+1     g16+8    0/? (none)
3.Iänden Republic    6           7        9+4         3+2      1       r11+12   0/2Turns (BLUEPRINT: Architecture)
4.Holy Lansee Empire 5           6        6           2        0       t10/2    20/75 (Guilds)
5.Heavenly Heart     10          4        15          2        1+1     m10+8    0/? (none)

Minor Nations: Seelan Duchy (#15), True Nation of Mann (#19), High Republic of Mann (#20), Grand Duchy of Luvan (#37), Kingdom of Nong (#39)
Ruins of Imperial Capital: #25

Current Populous Provinces (controlled by):
#9: The Tower Federation
#15: Seelan Duchy
#21: Iänden Republic
#28: Heavenly Heart
#29: Heavenly Heart
#39: Kingdom of Nong
#42: Grimazul Karaz
#44: Grimazul Karaz

Current Rich Provinces (controlled by):
#1: The Tower Federation
#3: The Tower Federation
#13: Holy Lansee Empire
#23: Iänden Republic
#25: !CHIMERA! <inexhaustible>
#33: Heavenly Heart (PLAGUE!)
#34: Heavenly Heart
#42: Grimazul Karaz

Current Mana Nodes (controlled by):
#4: The Tower Federation
#5: The Tower Federation
#16: Holy Lansee Empire
#19: True Nation of Mann
#25: !CHIMERA! <inexhaustible>
#31: Heavenly Heart
#37: Grand Duchy of Luvan

DIPLOMACY: Pending: -

Grimazul Karaz:
Wars: Holy Lansee Empire
Alliances: Iänden Republic, Heavenly Heart, Tower Federation
Treaties: Trade with Tower Federation, Research with Iänden Republic, Trade with Iänden Republic

Tower Federation:
Wars: Holy Lansee Empire
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Trade with Grimazul Karaz, Research with Iänden Republic, Trade with Iänden Republic, Research with Heavenly Heart

Iänden Republic:
Wars: Holy Lansee Empire
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Tower Federation, Trade with Tower Federation, Research with Heavenly Heart

Holy Lansee Empire:
Wars: Iänden Republic, Grimazul Karaz, Heavenly Heart, Tower Federation
Alliances:
Treaties:

Heavenly Heart:
Wars: Holy Lansee Empire
Alliances: Iänden Republic, Tower Federation
Treaties: Research with Iänden Republic, Research with Tower Federation

TECHNOLOGIES:

Grimazul Karaz: Architecture (+1 DEF with Forts/Castles), BLUEPRINT: Steel Working

Tower Federation: Guilds (-), BLUEPRINT: Architecture, BLUEPRINT: Steel Working

Iänden Republic: Steel Working (+1 ATK with armies, +1 PI/Turn), BLUEPRINT: Architecture, BLUEPRINT: Guilds

Holy Lansee Empire: -

Heavenly Heart: Architecture (+1 DEF with Forts/Castles), BLUEPRINT: Steel Working
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

Stirk

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #102 on: May 04, 2016, 10:00:57 am »

One from 12 to 10
One from 14 to 27
Two from 27 to 32.

"The Twins strike at the heart of the Heavenly Heart. The Plague is a sign, this is the correct path to take. Prepare yourselves, heathens..."
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Criptfeind

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #103 on: May 04, 2016, 10:16:50 am »

research steel working blueprints
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Haspen

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Re: Era of Fantasy: Magics&Muskets testgame! Game Thread
« Reply #104 on: May 04, 2016, 10:41:02 am »

@Holy Lansee Empire:

The mighty zealots struck into the fortified capital, and after a devastating attack, captured it!

Quote from: Combat 1 in #32
Holy Lansee Empire (+1) vs The Heavenly Heart (+3):
6+1 vs 1+3
Heart army destroyed!
Quote from: Combat 1 in #32
Holy Lansee Empire (+1) vs The Heavenly Heart (+3):
8+1 vs 4+3
Heart army destroyed!

Quote from: Loyalty roll in #24
71
Province #24 remains with The Heavenly Heart!
Quote from: Loyalty roll in #26
24
Province #26 surrenders to Holy Lansee Empire!
Quote from: Loyalty roll in #28
80
Province #28 remains with The Heavenly Heart!
Quote from: Loyalty roll in #29
45
Province #29 surrenders to Holy Lansee Empire!
Quote from: Loyalty roll in #31
82
Province #31 remains with The Heavenly Heart!
Quote from: Loyalty roll in #33
17
Province #33 surrenders to Holy Lansee Empire!
Quote from: Loyalty roll in #34
14
Province #34 surrenders to Holy Lansee Empire!
Quote from: Loyalty roll in #35
38
Province #35 surrenders to Holy Lansee Empire!
Quote from: Loyalty roll in #38
3
Province #38 surrenders to Holy Lansee Empire!
Quote
Province #31 is the most loyal (82) and becomes Provincial Capital of Heavenly Heart!

The sympathizers of the theocrats took control of most of the Heavenly Heart, but the western and southern borders remained loyal. The Queen and her court evacuated to the coasts of The Calm Coast.



Code: [Select]
STATUS:

Nation               #Provinces  #Armies  Max Armies  PI/Turn  MTurns  RP/Turn  Current
1.Grimazul Karaz     7           9        11+4        2+2      0       r15+4    61/80 (Paper)
2.Tower Federation   11          7        13+7        3+2      2+1     g16+8    0/2Turns (BLUEPRINT: Steel Working)
3.Iänden Republic    6           7        9+4         3+2      1       r11+12   0/2Turns (BLUEPRINT: Architecture)
4.Holy Lansee Empire 12          6        14          3        0       t20/2    20/75 (Guilds)
5.Heavenly Heart     3           3        7           1        1+1     m3+8     0/? (none)

Minor Nations: Seelan Duchy (#15), True Nation of Mann (#19), High Republic of Mann (#20), Grand Duchy of Luvan (#37), Kingdom of Nong (#39)
Ruins of Imperial Capital: #25

Current Populous Provinces (controlled by):
#9: The Tower Federation
#15: Seelan Duchy
#21: Iänden Republic
#28: Heavenly Heart
#29: Holy Lansee Empire
#39: Kingdom of Nong
#42: Grimazul Karaz
#44: Grimazul Karaz

Current Rich Provinces (controlled by):
#1: The Tower Federation
#3: The Tower Federation
#13: Holy Lansee Empire
#23: Iänden Republic
#25: !CHIMERA! <inexhaustible>
#33: Holy Lansee Empire (PLAGUE!)
#34: Holy Lansee Empire
#42: Grimazul Karaz

Current Mana Nodes (controlled by):
#4: The Tower Federation
#5: The Tower Federation
#16: Iänden Republic
#19: True Nation of Mann
#25: !CHIMERA! <inexhaustible>
#31: Heavenly Heart
#37: Grand Duchy of Luvan

DIPLOMACY: Pending: -

Grimazul Karaz:
Wars: Holy Lansee Empire
Alliances: Iänden Republic, Heavenly Heart, Tower Federation
Treaties: Trade with Tower Federation, Research with Iänden Republic, Trade with Iänden Republic

Tower Federation:
Wars: Holy Lansee Empire
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Trade with Grimazul Karaz, Research with Iänden Republic, Trade with Iänden Republic, Research with Heavenly Heart

Iänden Republic:
Wars: Holy Lansee Empire
Alliances: Heavenly Heart, Grimazul Karaz
Treaties: Research with Grimazul Karaz, Trade with Grimazul Karaz, Research with Tower Federation, Trade with Tower Federation, Research with Heavenly Heart

Holy Lansee Empire:
Wars: Iänden Republic, Grimazul Karaz, Heavenly Heart, Tower Federation
Alliances:
Treaties:

Heavenly Heart:
Wars: Holy Lansee Empire
Alliances: Iänden Republic, Tower Federation
Treaties: Research with Iänden Republic, Research with Tower Federation

TECHNOLOGIES:

Grimazul Karaz: Architecture (+1 DEF with Forts/Castles), BLUEPRINT: Steel Working

Tower Federation: Guilds (-), BLUEPRINT: Architecture, BLUEPRINT: Steel Working

Iänden Republic: Steel Working (+1 ATK with armies, +1 PI/Turn), BLUEPRINT: Architecture, BLUEPRINT: Guilds

Holy Lansee Empire: -

Heavenly Heart: Architecture (+1 DEF with Forts/Castles), BLUEPRINT: Steel Working
Logged
SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.
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