So, I created a creature made entirely out of adamantine...
Everything seemed to be going alright, a few minor bugs not withstanding (such as inexplicably lacking the sense of sight), until I tried stress testing it in Adventure mode...
Having set the creature in question to [OPPOSED_TO_LIFE], I spawned myself in a human village looking for someone to assail me...
I soon happened upon a humble fisherman and craftsmen, who upon seeing me immediately beset my adamantine creature...
I must of pressed the '.' button five or six times before my creation was completely dismantled, limbs sliced and stabbed off by copper tools, and on more than a couple occasions, punched off by hand...
Let me just run that by you again, a human villager literally shattered what would basically equate to an Adamantine rod, twice the thickness of his arm, with his bare fists...
...
I've repeated this test enough to comfortably determine that this wasn't a fluke, so obviously I must have made a mistake somewhere, but I just can't find it...
Can any of you see anything?
...
Living metal tissue template:
[TISSUE_TEMPLATE:LM_TISSUE_TEMPLATE]
[TISSUE_NAME:living metal:living metal]
[TISSUE_MATERIAL:INORGANIC:L_ADAMANTINE]
[RELATIVE_THICKNESS:3]
[HEALING_RATE:0.000001]
[CONNECTS]
[FUNCTIONAL]
[TISSUE_SHAPE:LAYER]
Living Adamantine:
[INORGANIC:L_ADAMANTINE]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:adamantine]
[STATE_NAME_ADJ:LIQUID:molten adamantine]
[STATE_NAME_ADJ:GAS:boiling adamantine]
[DISPLAY_COLOR:3:3:1]
[BUILD_COLOR:3:3:1]
[MATERIAL_VALUE:300]
[SPEC_HEAT:7500]
[MELTING_POINT:50001]
[BOILING_POINT:50002]
[HEATDAM_POINT:50002]
[ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO][ITEMS_DIGGER][ITEMS_ARMOR][ITEMS_ANVIL]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[ITEMS_SOFT]
[WAFERS]
[SOLID_DENSITY:10000000]
[LIQUID_DENSITY:1000000]
[MOLAR_MASS:55845]
[IMPACT_YIELD:5000000]
[IMPACT_FRACTURE:5000000]
[IMPACT_STRAIN_AT_YIELD:0]
[COMPRESSIVE_YIELD:5000000]
[COMPRESSIVE_FRACTURE:5000000]
[COMPRESSIVE_STRAIN_AT_YIELD:0]
[TENSILE_YIELD:5000000]
[TENSILE_FRACTURE:5000000]
[TENSILE_STRAIN_AT_YIELD:0]
[TORSION_YIELD:5000000]
[TORSION_FRACTURE:5000000]
[TORSION_STRAIN_AT_YIELD:0]
[SHEAR_YIELD:5000000]
[SHEAR_FRACTURE:5000000]
[SHEAR_STRAIN_AT_YIELD:0]
[BENDING_YIELD:5000000]
[BENDING_FRACTURE:5000000]
[BENDING_STRAIN_AT_YIELD:0]
[MAX_EDGE:100000]
[DEEP_SPECIAL]
[STOCKPILE_THREAD_METAL]
[STATE_COLOR:ALL_SOLID:AQUA]
Creature:
[CREATURE:P]
[DESCRIPTION:Placeholder]
[NAME:p:p:p]
[CASTE_NAME:p:p:p]
[OUTSIDER_CONTROLLABLE]
[CREATURE_TILE:'!'][COLOR:150:0:0]
[CREATURE_SOLDIER_TILE:154]
[BIOME:ALL_MAIN]
[FREQUENCY:0000.1]
[GENERAL_MATERIAL_FORCE_MULTIPLIER:1:9999999]
[CAN_LEARN]
[CAN_SPEAK]
[CANOPENDOORS]
[CRAZED]
[FIREIMMUNE_SUPER]
[PREFSTRING:strength]
[FANCIFUL]
[POWER]
[PRONE_TO_RAGE]
[NOPAIN]
[EXTRAVISION]
[NOBREATHE]
[NOSTUN]
[NONAUSEA]
[NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS]
[BUILDINGDESTROYER:2]
[NO_DRINK]
[NO_EAT]
[NO_SLEEP]
[NO_GENDER]
[SPHERE:VOLCANOS]
[SPHERE:METALS]
[SPHERE:FIRE]
[SPHERE:STRENGTH]
[SPHERE:WAR]
[SPHERE:CHAOS]
[NOT_LIVING]
[CANOPENDOORS]
[NOT_BUTCHERABLE]
[NOFEAR]
[ODOR_LEVEL:0] no smell
[SMELL_TRIGGER:10000] cannot smell
[BODY:P_MANTLE:2EYES:HUMANOID_JOINTS:SKULL:5FINGERS:5TOES:MOUTH:TEETH:RIBCAGE]
[USE_TISSUE_TEMPLATE:L_ADAMANTINE:LM_TISSUE_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:ALL:LM_TISSUE_TEMPLATE]
[PHYS_ATT_RANGE:STRENGTH:5000:5000:5000:5000:5000:5000:5000] max
[PHYS_ATT_RANGE:TOUGHNESS:5000:5000:5000:5000:5000:5000:5000] max
[PHYS_ATT_RANGE:ENDURANCE:5000:5000:5000:5000:5000:5000:5000] max
[PHYS_ATT_RANGE:RECUPERATION:5000:5000:5000:5000:5000:5000:5000] max
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:5000:5000:5000:5000:5000:5000:5000] max
[MENT_ATT_RANGE:SPATIAL_SENSE:5000:5000:5000:5000:5000:5000:5000] max
[MENT_ATT_RANGE:KINESTHETIC_SENSE:5000:5000:5000:5000:5000:5000:5000] max
[PERSONALITY:ANGER_PROPENSITY:100:100:100]
[PERSONALITY:HATE_PROPENSITY:100:100:100]
[PERSONALITY:VIOLENT:100:100:100]
[BODY_SIZE:0:0:70000]
[MAXAGE:10000:10000]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:10000]
[ATTACK_VELOCITY_MODIFIER:10000]
[ATTACK_PREPARE_AND_RECOVER:1:1]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:10000]
[ATTACK_VELOCITY_MODIFIER:10000]
[ATTACK_PREPARE_AND_RECOVER:1:1]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ALL_ACTIVE]
[HOMEOTHERM:10000]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:675:450:225:1900:2900] 39 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:5341:4723:4112:1254:6433:7900] 7 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph, NO DATA
Body:
[BODY:P_MANTLE]
[BP:UB:upper body:upper bodies][UPPERBODY][CATEGORY:BODY_UPPER]
[DEFAULT_RELSIZE:1000]
[BP:CORE:core:STP][CONTYPE:UPPERBODY][THOUGHT][INTERNAL][SMALL][CATEGORY:CORE]
[DEFAULT_RELSIZE:1]
[BP:LB:lower body:lower bodies][CONTYPE:UPPERBODY][LOWERBODY][CATEGORY:BODY_LOWER]
[DEFAULT_RELSIZE:1000]
[BP:HD:head:STP][CON_CAT:NECK][HEAD][CATEGORY:HEAD]
[DEFAULT_RELSIZE:300]
[BP:RUA:right upper arm:STP][CONTYPE:UPPERBODY][LIMB]
[CATEGORY:ARM_UPPER]
[DEFAULT_RELSIZE:200]
[BP:LUA:left upper arm:STP][CONTYPE:UPPERBODY][LIMB]
[CATEGORY:ARM_UPPER]
[DEFAULT_RELSIZE:200]
[BP:RLA:right lower arm:STP][CON:RUA][LIMB]
[CATEGORY:ARM_LOWER]
[DEFAULT_RELSIZE:200]
[BP:LLA:left lower arm:STP][CON:LUA][LIMB]
[CATEGORY:ARM_LOWER]
[DEFAULT_RELSIZE:200]
[BP:RH:right hand:STP][CON:RLA][GRASP]
[CATEGORY:HAND]
[DEFAULT_RELSIZE:80]
[BP:LH:left hand:STP][CON:LLA][GRASP]
[CATEGORY:HAND]
[DEFAULT_RELSIZE:80]
[BP:RUL:right upper leg:STP][CONTYPE:LOWERBODY][LIMB]
[CATEGORY:LEG_UPPER]
[DEFAULT_RELSIZE:500]
[BP:LUL:left upper leg:STP][CONTYPE:LOWERBODY][LIMB]
[CATEGORY:LEG_UPPER]
[DEFAULT_RELSIZE:500]
[BP:RLL:right lower leg:STP][CON:RUL][LIMB]
[CATEGORY:LEG_LOWER]
[DEFAULT_RELSIZE:400]
[BP:LLL:left lower leg:STP][CON:LUL][LIMB]
[CATEGORY:LEG_LOWER]
[DEFAULT_RELSIZE:400]
[BP:RF:right foot:right feet][CON:RLL][STANCE]
[CATEGORY:FOOT]
[DEFAULT_RELSIZE:120]
[BP:LF:left foot:left feet][CON:LLL][STANCE]
[CATEGORY:FOOT]
[DEFAULT_RELSIZE:120]
Core:
[BODY:RCP_CORE]
[BP:CORE:core:STP][CONTYPE:UPPERBODY][CIRCULATION][THOUGHT][INTERNAL][SMALL][CATEGORY:CORE]
[DEFAULT_RELSIZE:1]