I was wondering if it would be possible to create a plant civ.
The inspiration for said civ would be from Orks from the game Warhammer 40k.
For those not familiar, the Ork life cycle is as follows...
Spores -> Mycelium -> Creates/subverts environment into something like lichen but more complex and on a larger scale -> Spawns lesser lifeforms -> Lesser lifeforms make preparations for larger more intelligent lifeforms -> Larger lifeforms spawn -> lesser lifeforms servants to larger -> Larger lifeforms warlike and constantly at war with each other or anything that can actually wage warfare -> Every life form in cycle constantly releases spores throughout life -> Exponential subversion/creation of environment -> Massive spore release upon death
I suppose it would be more of a fungus civ than plant civ, but I feel it would be more plant raw wise.
I imagine I would have to create a plant that spreads aggressively (destroys other plants) and can create creatures, but I'm not sure if it could be done in Dwarf Fortress. At least well enough so that the infestation isn't unstoppable, and while I have experience making creatures, I actually haven't looked into plants at all, and I don't know if one could even add new plants such as the ones described.
Can anyone point me in the right direction? Tell me if it's possible? Would it be a series of castes? Would it be odd age groups? Would it all be artificial? Can you set a plant to controllable civ?
I'm not asking for someone to make the civ or anything; I want to make the civ myself. I just don't know if it'll work out, but I do think it would be fun to discover an ork infestation in the caverns in fortress mode as dwarves or to play as orks themselves.
Thanks.