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Author Topic: Forgotten Beast number on Advanced Worldgen  (Read 769 times)

Teneb

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Forgotten Beast number on Advanced Worldgen
« on: March 11, 2016, 03:08:33 pm »

Forgive me if this has been suggested before, but I did a quick search using both the search box as well as reading thread titles in the most recent pages and haven't seen anything of the sort.

Currently, we can change the number of pretty much all procedural creatures (Titans, Demons, Bogeymen, Night Trolls, Angels, Werebeasts, Necromancers, Undead) with the exception of the Forgotten Beasts. My suggestion is to simply add that option to advanced world generation so they can be disabled or have their numbers increased by the player.
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Bumber

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Re: Forgotten Beast number on Advanced Worldgen
« Reply #1 on: March 12, 2016, 05:53:52 am »

They're currently tied to the number of underground regions. Titans are basically above-ground FBs.
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Teneb

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Re: Forgotten Beast number on Advanced Worldgen
« Reply #2 on: March 13, 2016, 11:48:15 am »

They're currently tied to the number of underground regions. Titans are basically above-ground FBs.
Still doesn't seem like there is currently any way to control their numbers, which is what this suggestion is about.
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Button

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Re: Forgotten Beast number on Advanced Worldgen
« Reply #3 on: March 14, 2016, 04:23:13 pm »

+1
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