Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: No Trade Maps  (Read 779 times)

TerminatorII

  • Bay Watcher
  • [PREFSTRING:Adamantine Skeleton]
    • View Profile
No Trade Maps
« on: April 07, 2007, 11:25:00 pm »

No Trade maps should have the initial dwarven caravan and immigration..... :S
Logged
No, I think the cook would be in charge of sugar-coating the cows.

You are a lifesaver! Round and probably in tropical flavors.

4bh0r53n

  • Bay Watcher
    • View Profile
    • http://www.phpbber.com/phpbb/index.php?c=1&mforum=abhorsengames
Re: No Trade Maps
« Reply #1 on: April 08, 2007, 03:24:00 pm »

no they shouldnt, due to the NO TRADE bit for the caravan and since you need the caravan to tell the other dwarves to go there, no immigrants either


[edit] aaaaaaah typos....

[ April 08, 2007: Message edited by: 4bh0r53n ]

Logged
.B.H.O.R.S.E.N.: Abhorrent, Bloodthirsty, Hitchhiker-Obliterating Ravager from the Sunless Enchanted Necropolis

I dont explode Cats, its way to hard to coax them into the microwave...

TerminatorII

  • Bay Watcher
  • [PREFSTRING:Adamantine Skeleton]
    • View Profile
Re: No Trade Maps
« Reply #2 on: April 11, 2007, 02:08:00 pm »

well this map has just the dwaves No Trade with no other civs even listed. and no trade... zippo none nadda. btwI abandoned it after my legendary miner ripped out three other dwarves throghts in wrestling practice.
Logged
No, I think the cook would be in charge of sugar-coating the cows.

You are a lifesaver! Round and probably in tropical flavors.