Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Unable to butcher Rhesus Monkeys without crashing the game  (Read 1185 times)

Stef

  • Escaped Lunatic
    • View Profile
Unable to butcher Rhesus Monkeys without crashing the game
« on: February 08, 2016, 12:16:18 pm »

Hello hello,

I'm using the latest version of Masterwork Reborn, with everything turned on. I've also edited raws to remove skill rust / attribute decay from dwarves (I know, I also play with a tile-set like an elf).

I've noticed, after capturing a few rhesus monkeys and gelding a few I was:

1. Unable to geld further rhesus monkeys. The dwarves tasked with gelding simply cancel the job and say "creature not found".
2. Setting Rhesus monkeys to be butchered produces a crash.

Here is what my output looks like in the error log. I am going to test if it is just the animals I gelded, and I'm sorry if this is posted before (I was unable to find anything but one thread).

Edit: Non gelded, non rhesus monkey animals seem to be butchered without crashing the game. Testing it out some more.


*** Error(s) finalizing the entity NIGHTWINGFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity WOLFFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity TIGERGIRLNYAFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity BROCK_FD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity NIGHTWINGFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity WOLFFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity TIGERGIRLNYAFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity BROCK_FD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity NIGHTWINGFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity WOLFFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity TIGERGIRLNYAFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity BROCK_FD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity NIGHTWINGFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity WOLFFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity TIGERGIRLNYAFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity BROCK_FD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity NIGHTWINGFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity WOLFFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity TIGERGIRLNYAFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity BROCK_FD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity NIGHTWINGFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity WOLFFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity TIGERGIRLNYAFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity BROCK_FD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity NIGHTWINGFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity WOLFFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
*** Error(s) finalizing the entity TIGERGIRLNYAFD
Unrecognized entity weapon token: ITEM_WEAPON_SWORD_HANDER_ZWEI
path fail: female boulder crab,67,16,47 -> 78,23,47: Id #25355:Path Goal Seek Station:Station Marauder Mill at 75,20,47
« Last Edit: February 08, 2016, 12:34:16 pm by Stef »
Logged

FantasticDorf

  • Bay Watcher
    • View Profile
Re: Unable to butcher Rhesus Monkeys without crashing the game
« Reply #1 on: February 08, 2016, 12:29:11 pm »

It might be worth just double checking to ensure that you haven't muddled up your raws by a honest mistake of not aligning the RAW columns correctly.
Logged

Isngrim

  • Bay Watcher
    • View Profile
Re: Unable to butcher Rhesus Monkeys without crashing the game
« Reply #2 on: February 08, 2016, 03:03:13 pm »

search the raws for instances of [WEAPON:ITEM_WEAPON_SWORD_HANDER_ZWEI],and delete,there isn't a weapon with that id,or shut of fort defense races.
Logged
08:43 PM The wild animals and insects sang a merry tune and the trees performed a dance. I know you're trying to cheer me up, Vishnu, but that was actually a bit creepy.-Rhons