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Author Topic: Wagons Roaming Around Tower  (Read 1301 times)

Insert_Gnome_Here

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Wagons Roaming Around Tower
« on: January 16, 2016, 09:56:00 am »



Pretty self explanatory. Is this a known bug? It could be due to the fortress I retired literally next to the tower then went to in Adv mode.
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Quote from: Max™ on December 06, 2015, 04:09:21 am
Also, if you ever figure out why poets/bards/dancers just randomly start butchering people/getting butchered, please don't fix it, I love never knowing when a dance party will turn into a slaughter.

Shonai_Dweller

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Re: Wagons Roaming Around Tower
« Reply #1 on: January 16, 2016, 08:50:05 pm »

Interesting. Wagons (and merchants and others) showing up in retired fortresses (in adventurer and reclaim modes) is a known bug that's still marked as 'needs more feedback' on the bugtracker.

Don't think anyone's uploaded a save which shows units appearing in neighbouring sites though. If this was an un-modded game it might be useful to upload it to demonstrate the bug from a fresh angle.

http://www.bay12games.com/dwarves/mantisbt/view.php?id=9176
« Last Edit: January 16, 2016, 10:28:29 pm by Shonai_Dweller »
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Bumber

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Re: Wagons Roaming Around Tower
« Reply #2 on: January 17, 2016, 02:06:56 am »

Wagonmancy is afoot awheel.
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?

Blastbeard

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Re: Wagons Roaming Around Tower
« Reply #3 on: January 17, 2016, 02:29:57 am »

This was wheely unexpected.
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Insert_Gnome_Here

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Re: Wagons Roaming Around Tower
« Reply #4 on: January 17, 2016, 03:42:35 am »

At the moment, though, I care more about this bug.

Anyone finding their slab keeps disappearing when they leave the tower, and the game crashes when they go back to fetch it?

UPDATE: It does not even stay when you travel manually, rather than with T.

I think it was from the unretiring and turning up in adventure mode I did, as well as luring a load of zombies out when I was finding out whether elephant men can storm a tower alone. (short answer, no.)
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Quote from: Max™ on December 06, 2015, 04:09:21 am
Also, if you ever figure out why poets/bards/dancers just randomly start butchering people/getting butchered, please don't fix it, I love never knowing when a dance party will turn into a slaughter.

quekwoambojish

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Re: Wagons Roaming Around Tower
« Reply #5 on: January 20, 2016, 08:54:52 pm »

Wait wait wait, wagons...There's multiple?

A swarm of wagons?!

BEEWAGONS!!! D:

http://www.bay12forums.com/smf/index.php?topic=150941.msg6249865#msg6249865
« Last Edit: January 20, 2016, 08:57:17 pm by quekwoambojish »
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Untrustedlife

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Re: Wagons Roaming Around Tower
« Reply #6 on: January 24, 2016, 12:20:12 am »

This is an interesting bug, I hope you reported it, though it is hilarious.

I have never seen that many, i retired a fort with merchants in it though and the wagon was just hanging out there when i got there in adventurer mode.  (I started in my fort), the merchants were still there over multiple adventurers in fact. (2 or 3 of them) so thats at least six weeks.
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TheBiggerFish

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Re: Wagons Roaming Around Tower
« Reply #7 on: January 24, 2016, 12:30:03 am »

PTWagon.
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