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Author Topic: Jobs locations, do world gen sites have them? Issue with migrant.  (Read 778 times)

Halnoth

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I don't know if this is a bug. I tried looking but couldn't find anything. I have a dwarf with high scholarly skills who just migrated. Everytime I assign him to the library as a scholar the game crashes. I can assign him to other jobs like performer and scribe but no scholar without the game crashing. Has anyone else seen this? I am using dfhack and therapist so I didn't want to submit a report without checking here to see if anyone else has seen this.

I thought perhaps he might still be assigned to a world gen site. Do world gen sites even work like that? I haven't had a fort in this world yet aside from the current.
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steel jackal

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Re: Jobs locations, do world gen sites have them? Issue with migrant.
« Reply #1 on: January 17, 2016, 02:57:09 pm »

post the save so we can take a look
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Halnoth

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Re: Jobs locations, do world gen sites have them? Issue with migrant.
« Reply #2 on: January 17, 2016, 05:00:19 pm »

http://dffd.bay12games.com/file.php?id=11670

There is the save. I named the dwarf BUGGED. The library is already set up. The only thing you have to do to reproduce is to assign the dwarf to the library as a scholar.

Edit: Also, I had just started setting up the library for testing. That's how I noticed the issue. So there are no other scholars assigned in this save. Although I was halfway through assigning my designated scholars when the game crashed the first time. I didn't find any other bugged dwarves.

Edit2: I went ahead and submitted a bug report since I reproduced the crash in a fresh download of DF. http://www.bay12games.com/dwarves/mantisbt/view.php?id=9488
« Last Edit: January 17, 2016, 05:39:26 pm by Halnoth »
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One of the dwarfs walked in front of Thor to get a better view of the prye, and Thor kicked him irritably into the middle of the flames, which made Thor feel slightly better and made all the dwarfs feel much worse.

Cloth Armor Mod http://www.bay12forums.com/smf/index.php?topic=158967.msg7063531#msg7063531

steel jackal

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Re: Jobs locations, do world gen sites have them? Issue with migrant.
« Reply #3 on: January 17, 2016, 07:29:43 pm »

dont forget, when you mod, the world itself is modded and even if you move the save into a vanilla game its still modded

i myself cant see anything wrong with the individual, though maby somebody with DFhack could
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i am a dwarf and im digging a hole, diggy diggy hole

my art: http://www.furaffinity.net/gallery/tylerrobotnik/

Halnoth

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Re: Jobs locations, do world gen sites have them? Issue with migrant.
« Reply #4 on: January 17, 2016, 07:43:40 pm »

dont forget, when you mod, the world itself is modded and even if you move the save into a vanilla game its still modded

i myself cant see anything wrong with the individual, though maby somebody with DFhack could

Thanks for taking a look, I appreciate it.

Ya I know about the modding, but I don't think it is anything there. This is my 27th fort with .04 and this is the first time this has happened. That's why I thought maybe it was a world gen thing. Maybe 15% of my dwarves in any given fort are placed as scholars in the library. Of those 15%, 3% or so have been assigned as scholars during world gen, which means they made discoveries, wrote books, changed between libraries, etc. On average I have about 100 dwarves per fort so that's a low amount of dwarves who could possibly be affected by this bug (assuming it is a bug). I doubt very many players would have been affected yet.

Of course it may not be a bug at all and it might just be save corruption. With this low percent of occurrence it could be anything.
« Last Edit: January 17, 2016, 07:46:04 pm by Halnoth »
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One of the dwarfs walked in front of Thor to get a better view of the prye, and Thor kicked him irritably into the middle of the flames, which made Thor feel slightly better and made all the dwarfs feel much worse.

Cloth Armor Mod http://www.bay12forums.com/smf/index.php?topic=158967.msg7063531#msg7063531