Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: create your own tokens  (Read 818 times)

Genkora

  • Bay Watcher
    • View Profile
create your own tokens
« on: June 28, 2010, 07:48:37 pm »

I don't know if this has been talked about before, but it would take modding to a different level if we could make our own tokens.  I don't mean be able to make tokens with a different meaning entirely, but things like animal classification tokens.  For example, I could make a token like, [COMMON_ORC], which might be for an embark animal a race of orcs might have, if you are into making your own races.  This way we could avoid problems with other races being able to have those animals.  Orcs ride wargs, but we wouldn't want dwarves and elves to show up with wargs, now do we?  You could make your own type of weapons, like staves, boomerangs, guns, etc.  I'm a novice at best when it comes to coding, but you could have a file in the raws where you add your tokens under different sections, might be similar to the way you can make your own bodygloss.
Logged

Putnam

  • Bay Watcher
  • DAT WIZARD
    • View Profile
Re: create your own tokens
« Reply #1 on: January 01, 2016, 03:44:14 pm »

Making your own bodygloass is also more tokens. You may want to be a bit more technical about what exactly you think the process shoudl be for creating tokens.