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Author Topic: [RESOLVED] Woodcutters won't pick up Axes?  (Read 1913 times)

Azkanan

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[RESOLVED] Woodcutters won't pick up Axes?
« on: December 28, 2015, 10:34:52 am »

 So, I had woodcutters, and they cut a lot of wood. Then they all died. Their axes were dropped with the rest of their clothes (decay death \o/).

I've now moved my axes to a weapons stockpiled, not forbidden, and set dwarves to woodcutting only - but they won't pick up the bloody axes. This is irritating as I'm playing an overworld fortress, made of - yup - wood. And I've run out of lumber. Help?








(Axe, centre of screen).
« Last Edit: December 28, 2015, 11:02:58 am by Azkanan »
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MobRules

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Re: Woodcutters won't pick up Axes?
« Reply #1 on: December 28, 2015, 10:37:10 am »

Are your new woodcutters assigned to a militia sqad? There's a bug where militia dwarves won't mine, cut wood, or hunt. So you need to remove them from any squad (even if it's inactive).

If it's not that, can't think what else to check.
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Is this biome reanimating? I really don't want to know what happens when "absurd numbers of megabeasts" is combined with "reanimating biomes".

origamiscienceguy

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Re: Woodcutters won't pick up Axes?
« Reply #2 on: December 28, 2015, 10:38:15 am »

This is probably a silly question, but do your woodcutters have functioning hands?
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"'...It represents the world. They [the dwarves] plan to destroy it.' 'WITH SOAP?!'" -legend of zoro (with some strange interperetation)

Azkanan

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Re: Woodcutters won't pick up Axes?
« Reply #3 on: December 28, 2015, 10:39:12 am »

Are your new woodcutters assigned to a militia sqad? There's a bug where militia dwarves won't mine, cut wood, or hunt. So you need to remove them from any squad (even if it's inactive).

If it's not that, can't think what else to check.

As fucking if. Problem solved. FML.
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