You point to the laud-hailer for your servo-skull, and that library of books no one can read except you. The servitor beeps and boops and fits the new gear into your pet skull, while ordering for your books and tomes and scrolls to be loaded into your shuttle.
The orders to prepare for planetfall broadcast from the cathedral's vox relays. Making yourself comfortable in a pile of musty tomes, you begin descent as the Cathedral-Barge looms over the planet's sky.
The world of Reth is lush and fresh, a rare commodity among Imperial worlds. Verdant, rolling hills blanket the landscape, and a cool breeze runs and frolics in the fields. In the distance, ominous woods promise danger and adventure, while mighty mountains lord over their lands. Rivers rush rampantly, filled with fish and other exotic foods. Eyes and thoughts into the distance, you dream of what this world could be.
Yes, a few statues of the Emperor would do nicely....
You look over the hill and see the Guard fortress, and compare it to the mighty Monastery they built for the coming of the Ecclesiarchy. Ah, how great it is to be important!
That monastery, when complete, will be your base of operations along with the other Torchbearers. In the meantime, you and your congregation will make temporary camps. You, personally, will live with the indigenous tribes, converting them to the true god of Mankind.
According to your dataslate, there are three major clans on Reth IV.
The Muntun, brutish warmongers who fight atop the craggy summits of their mountains. It is rumored among the Guardsmen that they worship the Archenemy.
The Rivror, freakish cave-dwellers who lurk beneath their swamps. Many among them are mutants, but those things will be burned eventually. Its the humans you want! The Guard say they consort with vile xenos!
The Furist, dangerous enigmas who prey upon the unaware from their forested kingdoms of shadow and sin. Not much is known about the Furist....
Your flock look to you to lead them in setting up camp! Only so much can be spared until the supply caravans come, so you must prioritize what to build first. Then, you must prepare to leave for a tribe and convert them.