A trip to the continent ruled by the humans of Mauve Kingdom was quite an eye opener.
A vast sprawling metropolis <snip>
An imposing 4 story building which I was soon to discover held two additional basement levels. And row upon row of bookshelves filled to the brim with the secrets of evaporation, reproduction, animal dissection and other such arcane knowledge. Much more impressive than the Dwarvern equivalents I've visited.
wow, NICE. I'm having a hard time generating large human settlements, they always seem to get stuck in the small to medium town, and rarely get larger than a *, frequently never getting past +.
Maybe I should reduce the number of civs and beasts and savagery to reduce conflict (and perhaps total sites, so they spread out less?).
I generated a few 'smaller' worlds with different conditions, and never saw a max-sized human city. Best results I got was with minimum civs, savagery, and beasts. Maximum sites. This seems to allow more hamlets to feed into the towns? Not sure.
Anyway, populations usually stabilized around 10000, +/- 2k. around that time, it seems like wars balance out the total world population. Best human towns grow up to # size, and then fluctuate back down to * as wars come and go. I've not seen one get to the largest size yet. Ran them up to about year 500, or until it looked like they didnt have a chance of making it further.
Maybe I need to work on larger worlds so isolated landmasses can develop without conflict? This is a derail though, so nevermind too much.