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Author Topic: Showing Mercy  (Read 14818 times)

forfor

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Re: Showing Mercy
« Reply #45 on: October 07, 2015, 01:17:14 pm »

This game is so brutal, it's like medieval gta. "What's the most fucked up thing I can think of? Let's do it!"
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Untrustedlife

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Re: Showing Mercy
« Reply #46 on: October 07, 2015, 05:12:57 pm »

yeah, this game is completely insane.
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Dunamisdeos

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Re: Showing Mercy
« Reply #47 on: October 07, 2015, 06:25:26 pm »

I dual wielded elves once. Whole elves.
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Max™

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Re: Showing Mercy
« Reply #48 on: October 07, 2015, 10:12:01 pm »

I dual wielded elves once. Whole elves.
I dual-wielded the same elf (well, apparently they were different but had the same name) and another time I gave the dead queen to one of her subjects and got him to attack me with her corpse.



Meyithono translates as Lilactin, so...
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Enemy post

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Re: Showing Mercy
« Reply #49 on: November 17, 2015, 04:25:06 pm »

« Last Edit: November 17, 2015, 04:27:49 pm by Enemy post »
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iceball3

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Re: Showing Mercy
« Reply #50 on: December 05, 2015, 01:33:24 am »

And nothing more, in the current version while the "world activation" was supposed to make the world more alive, unfortunately the adventurer interactions with the npc were reduced to "nothing matters", "nothing has interesting consequences" , "nothing/none care about anything".

I really hope Toady will give a closer look to that, it was far from perfect of course in past version, but in df2014 it's much much worse, it makes those npc even more artificial and so even less interesting than they were in the past.

Activating the world though was the absolutely necessary first step and was pretty much the limiter of the vast majority of adventure mode features. Yeah Toady will deal with it more in the future.
I concur, and I also accidentally wrote a bunch of text but I can't remember who specifically i addressed it to.
Spoiler (click to show/hide)
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Tlukle

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Re: Showing Mercy
« Reply #51 on: December 05, 2015, 09:47:08 am »

Ever since i started playing this game I would slay anyone who opposed me or die trying. I never showed mercy on anyone, until recently.

I've been thinking. If you cripple a person and then kill them, their gone, their just another part of your huge kill-list. But if you permanently scar them, then you have a story. You have a person, that you can later meet again someday, maybe by a different adventurer.

Scaring people and forcing them to yield (or yielding yourself) just seems more satisfying from that perspective.
That never worked for me they just came back and tried to ambush me even though he lacked arms legs and teeth he tried. (Sigh all for nothing)
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Tlukle

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Re: Showing Mercy
« Reply #52 on: December 05, 2015, 10:40:09 am »

I've broken the hands of a bandit, and yanked his weapons out of his hand, and I told him to yield. He did. However, when I showed up again at the same sight, he tried to attack me again.

What was funny, was that he was having a friendly conversation with me while trying to punch me. I again, broke his hands, and as he lay on the ground in pain, I just kept talking with him.

It was a good relationship.
Yeah I know that happens to me to and it is so VERY annoying
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