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Author Topic: Void Destroyer - Request for feedback on my indie 3D space sim/rts  (Read 23239 times)

jocan2003

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Re: Void Destroyer - Request for feedback on my indie 3D space sim/rts
« Reply #120 on: November 02, 2015, 01:39:21 pm »

Yeah! always happy to see news about this game and the sequel!
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Quote from: LoSboccacc
that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Girlinhat
Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?

BuriBuriZaemon

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Re: Void Destroyer - Request for feedback on my indie 3D space sim/rts
« Reply #121 on: November 02, 2015, 04:08:31 pm »

Digging the artstyle. Has backed!
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Napalm is great if you enjoy hot and spicy foods. I personally enjoy some liquid nitrogen.

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