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Author Topic: Stars Beyond Reach- 4x by Arcen  (Read 4152 times)

Aklyon

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Re: Stars Beyond Reach- 4x by Arcen
« Reply #15 on: October 14, 2015, 04:40:51 pm »

The miniproject is some sort of proc gen twin-stick shooter according to the description of the subforum for it.

Also, I thought I'd posted in this thread before. Huh.
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aristabulus

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Re: Stars Beyond Reach- 4x by Arcen
« Reply #16 on: October 14, 2015, 04:48:19 pm »

...
Wait... your hope is that it sucks? Are you working for Wargaming.net?  ???
Also, in modern times, a game is late until you ship it, and it sucks until you patch it. (Then it sucks in new and exciting ways)

No, no, and I think you're misreading the quote.  It's sourced from here, from a time before EA swallowed Origin, when patching simply wasn't possible (outside of dealing with little things when an expansion/sequel is released).  The Escapist is basically a shithole content mill these days, but back in 2005 when this article was new, they were one of the few outlets doing serious long-form games industry journalism.

The expanded quote would be "A game's only late until it ships, but [if you push it out the door half finished] it sucks forever."  (brevity makes the original version a snappy little motto... that's why brevity is used.  ;) )

I disagree that patching is a solution today, even partially.  If a game plays like ass, not only are you losing the person that bought it, but also anyone that hears them complain about it.  (see also: the magnifying/broadcasting effect of steam user reviews)  If you fix things up later on, you may be able to win over completely new people, but getting back the launch-soured folks is nigh-impossible.  The opportunity for momentum and positive mindshare is already lost, and depending on how the financials look, you may not be allowed time to even patch; plenty of examples in gaming history of a half-baked game getting pushed out, then the entire dev team getting sacked shortly thereafter by the publisher.

-----

fake-edit: procedural twin-stick, huh?  *scratches chin*  There are more than a couple of those floating around already, but Arcen's spin on the idea could be interesting.
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Shadowlord

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Re: Stars Beyond Reach- 4x by Arcen
« Reply #17 on: October 14, 2015, 05:48:40 pm »

The expanded quote would be "A game's only late until it ships, but [if you push it out the door half finished] it sucks forever."  (brevity makes the original version a snappy little motto... that's why brevity is used.  ;) )

I disagree that patching is a solution today, even partially.  If a game plays like ass, not only are you losing the person that bought it, but also anyone that hears them complain about it.  (see also: the magnifying/broadcasting effect of steam user reviews)  If you fix things up later on, you may be able to win over completely new people, but getting back the launch-soured folks is nigh-impossible.  The opportunity for momentum and positive mindshare is already lost, and depending on how the financials look, you may not be allowed time to even patch; plenty of examples in gaming history of a half-baked game getting pushed out, then the entire dev team getting sacked shortly thereafter by the publisher.

Recent-ish example: Sword of the Stars 2 (from 2011).

However, I was one of those "launch-soured" people, and someone gifted it to me when it was on deep discount, on the basis that "maybe they've fixed it by now? I don't know, haven't played it in a year! Maybe the multiplayer will be fun?" Kerberos had quit patching it (because Paradox had cut off funding for it because it was bad) and it was still very un-fun, at least for me, sadly. I know two people who allegedly enjoy it, and they'd never played SotS 1. I also knew a person who claimed to enjoy Master of Orion III and had never played MoO 1 or 2. :'()

On-topic, from the announcement this sounds like the best possible decision.

... I don't suppose companies like Arcen get the same 0% interest rates on loans that the banks are getting (in the US).
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Draco18s

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Re: Stars Beyond Reach- 4x by Arcen
« Reply #18 on: October 14, 2015, 06:06:46 pm »

... I don't suppose companies like Arcen get the same 0% interest rates on loans that the banks are getting (in the US).

Ha, no.  That'd be nice.
(I have an LLC that could theoretically make loans and if I could get 0-interest loans to pay an army of minions to make games I absolutely would******).

******Would also require three other people to approve it as well and we can't find the time to talk, much less do what we want, which is make games together.  So not as feasible an idea as I make it out to be. ;)
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