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Author Topic: Opening magma tunnels without losing miners?  (Read 2425 times)

taptap

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Re: Opening magma tunnels without losing miners?
« Reply #15 on: September 02, 2015, 04:31:01 am »

Thus, it seems to me that a fortification possibly slows flow slightly...
I doubt it. The benefit to fortifications is that you don't risk a pick axe, you don't leave a magma-safe boulder on the tile, and that it would block creatures if that bug gets fixed.

The only 100% safe ways are MechaJeb's way and the bridge exploit. Dwarves can mine tiles diagonally above through a bridge:
Code: (Diagram courtesy of khearn) [Select]
Side view
XXXXX~~~   X = rock    # = rock to be dug out
   _#~~~   ~ = magma
XXX☺X~~~   _ = bridge
XXXXX~~~   ☺ = miner

Bridge exploit: Everyone writes from memory of old versions it seems. At least for me the bridge exploit failed when I tried in an early 40.x version. Does it still work?

Drainage: Pre-installed drainage is so easy (a single lever-operated door is enough in most cases) that I always install it.
« Last Edit: September 02, 2015, 04:37:40 am by taptap »
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Bumber

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Re: Opening magma tunnels without losing miners?
« Reply #16 on: September 02, 2015, 07:10:55 pm »

Bridge exploit: Everyone writes from memory of old versions it seems. At least for me the bridge exploit failed when I tried in an early 40.x version. Does it still work?
The wiki page is transferred over from the 34.11 version. If no one corrects it, that's what you get.

But more to the point:
Playing version 34.11
...
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

THE xTROLL FUR SOCKx RUSE WAS A........... DISTACTION        the carp HAVE the wagon

A wizard has turned you into a wagon. This was inevitable (Y/y)?
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