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Author Topic: Monarchs...?  (Read 1324 times)

Kars

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Monarchs...?
« on: July 26, 2015, 10:22:03 pm »

What do they actually do? I've got this King and his useless freeloader family just sitting in my fort. I'm thinking about dumping them in magma. Do they do literally anything besides make demands?
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Geallen

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Re: Monarchs...?
« Reply #1 on: July 26, 2015, 10:26:28 pm »

Well, par for my experience. No, but I enjoy having them around for flavour and challenge. I'm more into Rping with Dwarf Fortress though. So if you are going for efficiency, throwing them into lava should help you along that route.

Kars

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Re: Monarchs...?
« Reply #2 on: July 26, 2015, 10:31:59 pm »

From my RP perspective, my dwarves have gotten along just fine with little to no help from the mainland, so my dwarves have no reason to suddenly bend knee to these loser rulers who don't even help
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Csponge

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Re: Monarchs...?
« Reply #3 on: July 26, 2015, 10:51:26 pm »

If you kill him the succession would pass to his eldest living child, but if you kill him and his whole family I think the succession passes to the next highest ranking noble, though I'm not sure. Either way you'll probably just end up getting another king immediately after his death. People usually do this to get ones with manageable demands, as nobles only demand things which they like as stated in their descriptions.
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Kars

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Re: Monarchs...?
« Reply #4 on: July 26, 2015, 11:08:13 pm »

I'll just have to kill them all til they get the message
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ImagoDeo

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Re: Monarchs...?
« Reply #5 on: July 27, 2015, 02:46:13 am »

The only king I have on hand at the moment is a jackass who keeps demanding millstones and other random shit. He always has three mandates active for making stuff and usually at least two prohibitions on exporting said stupid stuff. I've been ignoring his mandates for the last two years and he hasn't given me grief about it.

I started with him and six others in the middle of a glacier with nothing but a pick. He became the king immediately. (I have no idea why. Some quirk of world gen left the dwarven civ without a king, I guess.) So I've had a monarch from day 1. His accomodations are less than satisfactory but we haven't found good enough ores to make his rooms more luxurious, so he'll have to wait for more artifacts to pop up that we can put in his quarters.

I've considered drowning him in the underground cavern, but seeing as he punched a Voracious cave crawler to death when it attacked him, I think I'd rather train him to be a badass mofo who can wreck forgotten beasts and blind cave ogres that attack my crundle farms.
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What would it be like to live in a world that was copy/pasted? Would we even notice? If not, how many times have we switched celestial harddrives or whatever?

escondida

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Re: Monarchs...?
« Reply #6 on: July 27, 2015, 08:32:27 am »

You can easily declaw monarchs and other nobles by simply not assigning a sheriff/captain of the guard. Obviously, having a militia commander is still fine. Generally speaking, that's the safest way to just ignore them without accidentally ennobling some useful dwarf who happened to be the heir to a hated noble.
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MobRules

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Re: Monarchs...?
« Reply #7 on: July 27, 2015, 03:45:24 pm »

You can easily declaw monarchs and other nobles by simply not assigning a sheriff/captain of the guard. Obviously, having a militia commander is still fine. Generally speaking, that's the safest way to just ignore them without accidentally ennobling some useful dwarf who happened to be the heir to a hated noble.

Yup. Occasionally one of my three Dukes (one of the two that inherited titles due to deaths in other parts of the kingdom) gets annoyed at my failure to manufacture something (amazingly, the other two respond with "acceptance", which is actually a very-mildly-positive thought), but what's he gonna do about it?

Although it's handy that the actual-Duke-of-the-fort's favorite material is actually the same material the fort is richest in (if you have no other silver ore, you can make billion from two tetrahedrite ores, for a huge increase in value). He's VERY happy with the masterwork billion furniture in his room.
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Ninja dragons! Protect the masterwork roasts!
Is this biome reanimating? I really don't want to know what happens when "absurd numbers of megabeasts" is combined with "reanimating biomes".

Bumber

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Re: Monarchs...?
« Reply #8 on: July 27, 2015, 07:42:28 pm »

In my experience, a successor to the monarchy keeps their previous labors.

Although, if you've got enough dwarves to get a monarch the regular way, you probably don't need the labor.
« Last Edit: July 27, 2015, 07:44:29 pm by Bumber »
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Reading his name would trigger it. Thinking of him would trigger it. No other circumstances would trigger it- it was strictly related to the concept of Bill Clinton entering the conscious mind.

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A wizard has turned you into a wagon. This was inevitable (Y/y)?

Funkmaster Rick

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Re: Monarchs...?
« Reply #9 on: July 28, 2015, 08:54:50 am »

I like to think of it this way: the Dwarves know that most nobles are useless shites. They're aware their positions are basically nothing but names, and the occasional misuse of power. They're not entirely stupid.

I think Dwarves endeavour to put the socially maladapted into these positions. They're basically the Dwarven equivalent of welfare or disability insurance for those members of Dwarven society who simply can't function otherwise.

I think it would be socially irresponsible of you to give magma baths to your fort's mentally crippled denizens. It would be like hunting poor people for sport. Which... well, shit, that probably only hurts my argument.
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