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Author Topic: Roleplaying Game: Mundus Mutatis [Roll20][Text-Based][Flexible Times]  (Read 883 times)

Rex Invictus

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Your entire lives, you have lived comfortably in the Home. It has shielded your family for generations from the demons that ruined the world outside. Carved from stone and filled with all sorts of magical brilliance, the Home had everything you needed. Food, water, shelter was all at your fingertips.

Was being the most important word.

The crops failed this year. Failed horribly. The soil was barren and empty. The only thing you could rely on was the meat producer and even that rarely worked out correctly.

You have to leave your Home. You've found your way to the exit and, although you've been warned your entire lives that there's nothing more than a broken fiery wasteland outside, you must leave in order to survive.

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This is a campaign where players start out as a milling crowd of level 0 civilians and hopefully turn into something that can survive. Imagine a magical Fallout and you'll start to get the right idea.

We'll be playing Dungeon Crawl Classics and each player will get 4 0 level characters to play with. They'll probably die, so don't get too attached. They are, however, your lives. Protect them, as it'll be rare for anyone else to turn up to join you later on.

If you want a campaign where exploration of a new world, deadliness around every corner and grey shifting morality is key, join Mundus Mutatis today!

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If possible, I'd like to run more than once a week and I'm extremely flexible on what times I can play (at least up until mid September). Please apply if you are the same. Don't not apply if you're not, just something to keep in mind.

Basically, I'm running a text based roleplaying campaign and the reactions from Roll20 have been... Tepid, at best.

I'm looking for another pair of players to round out the group.
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