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Author Topic: Wayward Paths - The Adventure Begins! (1st adventure now over)  (Read 26465 times)

FallacyofUrist

  • Bay Watcher
  • Blatant furry. Also a hypnotist.
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Re: Wayward Paths - The Adventure Begins!
« Reply #495 on: June 10, 2015, 03:45:35 pm »

"Perhaps I can help. As a result of a magic misfire in the past, I was able to see normally invisible magic forces and whatnot. If I can replicate that result now, it might allow me to locate the field's weak points and whatnot."

No focuses his power into essences.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

WillowLuman

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Re: Wayward Paths - The Adventure Begins!
« Reply #496 on: June 10, 2015, 03:50:05 pm »

"The field can't be broken just by throwing enough power at it. We've got to find the source and shut it down. Chances are it's near the lynchpin."
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

FallacyofUrist

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Re: Wayward Paths - The Adventure Begins!
« Reply #497 on: June 10, 2015, 03:53:02 pm »

"Who says we need to break it? We could just re-work it to boost magic!"
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

WillowLuman

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Re: Wayward Paths - The Adventure Begins!
« Reply #498 on: June 10, 2015, 04:09:28 pm »

"That's not how it works. These buggers have found a dimension where the laws of physics permit a broad range of abilities to exist, but also to all be inhibited by the same process. And for said process to be selectively tuned not to affect them. It can dampen anything other than physical strength, and for that they have their malleomatter."
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

FallacyofUrist

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  • Blatant furry. Also a hypnotist.
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Re: Wayward Paths - The Adventure Begins!
« Reply #499 on: June 10, 2015, 07:48:10 pm »

"That's the dimension we're in right now? Well. Yeah, that field needs to go."
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

WillowLuman

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Re: Wayward Paths - The Adventure Begins!
« Reply #500 on: June 19, 2015, 09:52:56 pm »

"I've got an idea. Let's jump somewhere else and someone goes out and tries to use their powers. I'll get a fix on the field when it acts up."
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

WillowLuman

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Re: Wayward Paths - The Adventure Begins! (1st adventure now over)
« Reply #501 on: June 24, 2015, 03:27:50 pm »

Some time later

Disabling the dampening field had gone out without a hitch. Seconds after the generator had been destroyed, they could hear sounds of people breaking out of their bonds throughout the structure. The traveler urged his compatriots back aboard in a hurry before taking off, saying "That'll do it! With all these powers in one place and freaking out, there'll be a mess someone's bound to notice, and I do NOT want to be here when they come to clean up!" With that, he took off, cautioning his passengers to stay away from the windows.

2nd adventure: http://www.bay12forums.com/smf/index.php?topic=151568.0
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?
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