So, I'm new to Dwarf Fortress, and after my first Fort I decided to take a look at the modding for my next fort because it seemed easy, at least easier than learning a programming language to mod another game. The result is very mundane, a made a simple mod that allows the creation of "dwarven steel", an improved (
I hope and overpowered?) version of steel, a plant which is used in making the steel, and a new weapon, the caestus, which is basically a ancient lethal boxing glove. If anyone here would like to try this out and give me a bit of feedback, I'd appreciate it. Not that I'm planning turning this into a serious mod, of course. Do it at your own risk, I've barely attempted to balance it, I wouldn't be surprised if the metal and the weapon are super OP or weak. I have been told the metal is a bit too strong. All the IDs have _CPTNF and I didn't change any of the base raws (besides enabling the content for the civs,) so it should work with anything.
Additions
Midnight Root - Uncommon-ish Underground Plant with a high value. Takes a year to grow. Not edible, but can be made into alcohol as dwarven black beer an milled into a inedible powder, Midnight Dust, used in making Dwarven Steel. Low burning points, high heat damage resist.
Dwarven Steel- Improved Version of Steel (
hopefully which is overpowered?) made by sprinkling some magic Midnight Dust over molten steel bars, or something of the like. 3 Steel Bars + 1 Midnight Dust + Fuel at a smelter = 3 Dwarven Steel Bars. Can be used for everything steel can.
Caestus- Lethal Boxing Glove which uses the striking skill which for some reason is only made from metal. Stats were based off dwarves punches and the whip, so its probably OP. *If* I update this mod (which is highly unlikely,) I might make it so you can spike them for a EDGE attack.
Now for a few questions....
- If I'm correct, adding new flowing liquids like water or magma is impossible, right? I wanted Midnight Root to make an oil that had extremely low burning points, so you could pour it in an area to make fire traps... but you can't (or I didn't know how) make new flowing liquids.
- Is there any way to make the caestus require leather and metal, but still be a weapon? Real life caestus were mostly composed of leather, with some having metal plating, studding, and/or spikes.
- Is there a way to make the caestus take up layer space like armor, but, again, still be a weapon? Its like a gauntlet after all.
- Another question about the caestus/weapons, can you make a weapon impossible to two-hand?
Downloadhttps://www.mediafire.com/folder/hy9fbton8rt6k/newmod_captinfanninEDIT:LOTS