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Rules Change: If someone with Powers dies, their Powers go to their killer.

Yes.
- 2 (28.6%)
No.
- 2 (28.6%)
The killer chooses one Power to take, not all of them.
- 2 (28.6%)
The dead person chooses one Power to give to their killer.
- 1 (14.3%)

Total Members Voted: 6


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Author Topic: Auction Deathmatch(6/6 players)(Game One, Turn Ten: Princess Bride)  (Read 10151 times)

Execute/Dumbo.exe

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Re: Auction Deathmatch(6/6 players)(Game One, Turn Nine: Conflict and None)
« Reply #180 on: August 28, 2015, 01:03:38 am »

FIRE! FIRE!
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IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

H4zardZ1

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Re: Auction Deathmatch(6/6 players)(Game One, Turn Nine: Conflict and None)
« Reply #181 on: August 28, 2015, 04:28:57 am »

Dislodge the door. Use it as shield.
(Flow roll) Web gun at Igor after he throws the razor frisbee.
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FallacyofUrist

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Re: Auction Deathmatch(6/6 players)(Game One, Turn Nine: Conflict and None)
« Reply #182 on: August 28, 2015, 10:27:46 am »

Turn Ten: Meat Shields, Princess Bride, and- "Oh come on, can't you design a better title than that?"

INIT:
Token Sharpshooter(20)
Mr. Banker(1(... 1d60: you got a 1)+10=11)
Igor(22-10=12)
The Roach(8+10-5=12)
Vizzini(33)
The Man In Noir(13)

"Inconceivable!" (Vizzini Dexterity(1-1=0) vs. The Roach Dexterity(4+1=5)) Vizzini feels himself grabbed and used as a meat shield, instead of the other way around.

Token Sharpshooter- "No! You're my hireling! Don't-" shoots an arrow at the Roach. (Token Sharpshooter(6+1+2=9) vs. The Roach(2+1+3(meat shield)=6)) (For the meat shield, I've decided to give a +3 dodge bonus, if the dodge succeeds it hits the shield instead of the one behind it. On the other hand, this is Token Sharpshooter we're dealing with.) (Token Sharpshooter(2+1+1=4) vs. The Roach(1+2=3)) The Roach feels the arrow nick his leg, however having no real effect. (Token Sharpshooter Flow(5)) The Roach notices another arrow nocked in Token Sharpshooter's bow. (... he said Fire twice, not once. So I decided to give him a flow roll. Welp.) (Token Sharpshooter(3+1+2=6) vs. The Roach(2+1+3=6)) (Vizzini Luck(3), -1 to damage) (Token Sharpshooter(1+1-1=1) vs. Vizzini(5-1=4)) The arrow seems to be a dud. It shattered.

"Where have you taken her? Don't make me repeat myself again." The Man in Noir draws a french sword from a scabbard at his side. "I haven't taken her! It wasn't me!"
~~~
"Let me go!" "Not until this little drama's played itself out. Now excuse me, I've got a ghost to bust." Null leaves the observation room, leaving Buttercup tied up.
~~~
The Roach and Igor act at the same time(not that it matters). The Roach realizes he's already using Vizzini as a meat shield. The Roach shouts an order back to his Troll, hearing it obeyed. (There's probably a limit on how far you can shout.)

Troll Crush! (Troll(1-1=0) vs. Igor(3-1-1=1)) The Troll decides not to swing the arm. Then he changes his mind. Next turn.

Igor chucks his Razor Frisbee at Mr. Banker. (Igor(1+1-1=1) vs. Mr. Banker(2-1=1)) Staring intensifies! Nope, no chucking.

Mr. Banker examines the door he's next to. Strength won't help here... let's try finesse. (Mr. Banker Luck(2)) It seems that the hinges/nuts can't easily be removed... there goes that plan. Flow(6) Then Mr. Banker drops to the floor, spins round, stands up, then- Igor hasn't thrown the frisbee yet. Staring intensifies!



________D________
|            B               |
|                             |
|     O             O       |
|                             |
                         I   TD
|                              |
|    O                 O     |
|                              |
|  d                           |
________D_________

S=Token Sharpshooter
B=Mr. Banker
I=Igor
d=door(dislocated)
R=The Roach
T=Troll

Spoiler: Room One from right: (click to show/hide)
Spoiler: Room Two from right: (click to show/hide)
Spoiler: Room Three From Right (click to show/hide)




Spoiler: Mr. Banker(H4zardZ1) (click to show/hide)
Spoiler: Igor(NAV) (click to show/hide)
~~~
Avery(Avery Mind(6+1+1=8)) sends out a pulse of sensing energy, letting it guide him up to the garden. He has arrived! Avery Luck(4) Two ghosts sit on a bench underneath a plum tree. Wait, an inside garden? With trees?
~~~



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Salsacookies

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Re: Auction Deathmatch(6/6 players)(Game One, Turn Ten: Princess Bride)
« Reply #183 on: August 28, 2015, 11:21:51 am »

Push INCONCEIVABLE at Token, then steal the sword off the guy in black. En Guarde
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Execute/Dumbo.exe

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Re: Auction Deathmatch(6/6 players)(Game One, Turn Ten: Princess Bride)
« Reply #184 on: August 28, 2015, 11:37:02 am »

Push INCONCEIVABLE at Token, then steal the sword off the guy in black. En Guarde
Flow roll, as Vizzini is pushed towards me, dodge past him and grab the bottle of WIMON and Iron dagger, apply WIFOM to dagger, then throw dagger at Roach.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Hiddenleafguy

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Re: Auction Deathmatch(6/6 players)(Game One, Turn Ten: Princess Bride)
« Reply #185 on: August 28, 2015, 12:20:42 pm »

Ask if they will hide me by throwing a major ghost party and invite every ghost within a hundred miles to the party, then posses the tree.
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NAV

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Re: Auction Deathmatch(6/6 players)(Game One, Turn Ten: Princess Bride)
« Reply #186 on: August 28, 2015, 04:01:14 pm »

Exact same as last time.
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FallacyofUrist

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Re: Auction Deathmatch(6/6 players)(Game One, Turn Ten: Princess Bride)
« Reply #187 on: August 28, 2015, 06:06:21 pm »

Ask if they will hide me by throwing a major ghost party and invite every ghost within a hundred miles to the party, then posses the tree.
Avery Luck(6)
"... why not? We will do as you ask. But... do you want something else? Power? Revenge(well, revenge for me and None)?"

"You get power, we get revenge... you get power... we get revenge..."

"Blast it. We're already deteriorating."
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

Hiddenleafguy

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Re: Auction Deathmatch(6/6 players)(Game One, Turn Ten: Princess Bride)
« Reply #188 on: August 28, 2015, 07:27:01 pm »

"Does power come with a physical body? But first, the party!" possess the tree once I get the invite.
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H4zardZ1

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Re: Auction Deathmatch(6/6 players)(Game One, Turn Ten: Princess Bride)
« Reply #189 on: August 28, 2015, 08:06:39 pm »

Open the door and close it before he could enter.
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Quote from: Rock
Quote from: Comrade Qwasich
Stop bullying children
I can't
I have to bully children
Sigtext and other things
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