How important is the upgrade from .19 to 24? I really just want to mess around with sieges and military, rather than do cool work orders. I'm somewhat impressed with the way it all works on this version, compared to the last time I played, when trees were really, really bad. Performance is kinda jerky at 80 dorfs and a bunch of animals, so I'm kinda torn on trying to add more to it. Each versions seemed to get a little slower(though I can appreciate the depth, especialy with wood), so I'm leery of geting a slide show.
IS there any really effective way to mass mine an aquifer? Most of my chalk is caught in the dang thing, so I can't use chalk for non essential flux tasks. Which is a bummer, and it means all the chalk i can mine now needs to go to flux, not doors or cabinets. OR tables. Or thrones, for those tables. Which is making my stone gathering take a different turn. Then again, I guess I need copper for my bolts, because I have twelve wannabe markswarves doing drills with no bows.
I set up a floor in the main keep to be the range: 24 archery targets, 12 along the north wall, 12 on the south, set to fire from the center out. Once the ammo stockpile and bolts are done, it should be good to go. Probably be need to recruit some more marksdwarves into the militia.
Speaking of militia, I call it that because I give them minimal equipment(leather cloaks, leather trousers, crossbows) and just have them shoot at stuff and train. They are basically my archer dwarves, I guess? I plan to station them on higher floors behind fortifications, and use my actual "Guard" to engage directly. Military training seems to have a really, really strong effect on attribut gain, which seems like over-all good news: not only do i get strong, tough, hard to tire dorfs, but they also have good social skills, I guess from all that barracks talk. I don't know why, but that makes me think that cross training as military dorfs is a good idea for the majority of my population. Get better haulers definitelys, but it'd gives me a wide, if shallwo pool of talent to draw on in the even my guard are slain.
Speaking of the guard. They're just outfitted in Mail shirts, high boots, gauntlets and helmets. Against blunt weapons, my dorfs are dead, right? Would greaves and breastplates reallys be worth it? The guard squads are mostly profienct armor user, and getting stonger daily. So the weight doesn't seem like a huge concern.