I've just uploaded an experimental version of the game filled with some HUGE changes. I never planned on making the game anything more than a simple dungeon crawl but the idea of creating an overworld and a number of different places to visit and explore crept into my thinking and I've spent the last few weeks working pretty heavily on it.
Here's what the new overworld looks like:
Normally I would remove the old version from itch.io and upload all new versions to Steam straightaway but I haven't had the chance to test this as much as I would like although it feels pretty stable to me. So at the moment I've got two different version for download (
http://patjw.itch.io/theredprison) - one of them is the stable(ish) single dungeon crawl and the other is the experimental version with the full overworld and other features enabled.
You can expect to find 9 dungeons to explore, each with a different theme, enemy types, dangerous bosses with powerful artifacts to be discovered. There are also 5 friendly settlements around the map, some containing unique NPCs to interact with. A lot of this is just a skeleton to be filled out with future updates but it should give you a good feel for how the game is progressing and the direction I'm heading in.
A word of warning though, some of the dungeons might be quite deadly - especially as you go deeper and deeper and I'll definitely rebalance them as time goes on. I intend on directing the player to the easier dungeons through various quests so that they don't accidentally stumble into the hardest dungeon on the map. For now, my advice is to start with the Warrens, and then look for the Bandit Keep and the Ancient Shrine. And if you want to explore the old dungeon layout, it still exists at the far south-west of the map.
If anyone tries this out and wants to give me some feedback (good or bad), I'd be really appreciative!